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Facebook buying out Oculus

Started by BathTub, March 25, 2014, 07:18:24 PM

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BathTub

Wow. As I pretty much said over on facebook, I can't think of many cases where I've seen community goodwill evaporate so quickly.

Variety of Cells

Quote from: BathTub on March 25, 2014, 07:18:24 PM
Wow. As I pretty much said over on facebook, I can't think of many cases where I've seen community goodwill evaporate so quickly.

I'm waiting for the storm to die down before I let my opinions firm up, but it's interesting to say the least.   

On one hand, I understand those who say that this could speed up development and expand VR beyond just games, which would drive down prices and functionality. 

But the biggest thing for me is that it puts the nature of crowd funded projects in jeopardy.  The common understanding with most kickstarters is that you are funding a project to circumvent normal channels, and to place control of the project with the developers instead of with producers.  If crowd funded projects just become a testing ground for big companies, that takes away a lot of their charm.  For example, if Star Citizen suddenly announced it was bought by Microsoft, then why did I spend so much money funding the game? 

goflyblind

just in time for "poking" to make a resurgence!
dF = 0
d*F = J