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Author Topic: Adventure Games  (Read 2983 times)

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Offline Jinto

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Adventure Games
« on: November 16, 2007, 08:01:20 PM »
I thought it'd be good to have a specific thread for Adventure Games. Now, granted, we have these two threads that cover a lot:

http://forum.rifftrax.com/index.php/topic,1417.0.html

http://forum.rifftrax.com/index.php/topic,2166.0.html

...but I think we have plenty of other adventure games to discuss.

To start, I think I can already speak for just about every adventure gamer out there when I say that all the old LucasArts and Sierra adventure games were awesome. We all love classics like Grim Fandango and the Tex Murphy series. The Longest Journey and it's sequel Dreamfall have made their marks as well, and Syberia I and II are also very nice (especially in the visuals dept). We've even had a resurgence of Sam and Max thanks to Telltale Games. But let us not limit ourselves to the common nostalgia (not that we need exclude it either mind you). What other adventure games are out there for us?

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For fan made, old style games, I don't know of anything that beats AGS:
http://www.adventuregamestudio.co.uk/

There's plenty of duds of course, but there's gems to be found as well. What are your favorites from there? Some remakes of classic Kings Quest games have been made using the AGS engine...:

http://www.agdinteractive.com/games.php

http://www.infamous-adventures.com/index.php

...and other remakes are in the works. You can also find a number of good, unique games there, such as Spooks, La Croix Pan, 5 Days a Stranger, Anna, A Tale of Two Kingdoms, The Winter Rose, and Two of a Kind.
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What else is out there that is less common, but worth a look? I hear Europe is generally more favorable for adventure games than the US, but I never really hear much about adventure games from there, not that all of them would have English versions (or at least English subtitles) unfortunately.

We don't need to limit ourselves to the classic adventure game style either. I consider Beyond Good & Evil a worthy member of the adventure genre, even though it was mixed with action/platformer elements (Dreamfall, too, fell somewhat into that category).
« Last Edit: November 16, 2007, 08:10:56 PM by Jinto »


Offline Jinto

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Re: Adventure Games
« Reply #1 on: November 16, 2007, 08:04:27 PM »
By the way, does anyone know much about Culpa Innata (as in, is it any good)?:

http://www.culpainnata.com/
« Last Edit: November 16, 2007, 08:14:28 PM by Jinto »


Offline Variety of Cells

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Re: Adventure Games
« Reply #2 on: November 16, 2007, 08:56:45 PM »
Ahem, buy Zack and Wiki on the wii, before it dies.  It's a point and click adventure, which I think qualifies as the sort of adventure game you speak of.  But it's selling horribly because they don't know how to market adventure games any more.  So buy it.  It's gotten great reviews, and if people take notice of it, then maybe we can see a revival of the genre on the Wii, which is perfect for it.


Offline Jinto

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Re: Adventure Games
« Reply #3 on: November 16, 2007, 10:34:31 PM »
Ahem, buy Zack and Wiki on the wii, before it dies.  It's a point and click adventure, which I think qualifies as the sort of adventure game you speak of.  But it's selling horribly because they don't know how to market adventure games any more.  So buy it.  It's gotten great reviews, and if people take notice of it, then maybe we can see a revival of the genre on the Wii, which is perfect for it.

Does it have a significant amount of story / dialog? That's something we may want to keep in mind when including non-traditional adventure games in this thread. Story should be the primary element in the game, or at least a close second. It's a fine line between adventures that include, secondarily, action or other elements, and action / platform games with story elements that are secondary (or worse).

While I'm personally OK with games like Beyond Good & Evil (which admittedly is fairly close to that line I mentioned), I wouldn't qualify Tomb Raider for example, due to weak story (premises at best, and relegated to weak cutscenes) and significant lack of dialog. I'm not sure where I stand on Final Fantasy games, having never played any. I know they have lots of story, but maybe there's too much RPG in them. A good adventure game won't waste your time with character stat / skill advancement for example. Maybe FF can get honorable mentions?

Opinions?


Offline mrbasehart

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Re: Adventure Games
« Reply #4 on: November 17, 2007, 06:34:14 AM »
I love adventure games.  Their attention to story, horribly fiendish puzzles, and (with Lucasarts, especially) laugh out loud humour.  I may be declaring some sort of inadequacy with my manliness if I say that shooters and the like don't do much for me past the first 5 minutes unless they have a compelling story.  I've played a lot of those "homebrew" adventures, and while they do vary in quality wildly, some of them are very good. 

Apart from the lucasarts games, I think my favourite adventure is Gabriel Knight 3.  It's a really awesome game about the origins of the holy blood line - and it follows a similar path to The DaVinci Code, without being overly sensationalistic and sucky.  I have to admit, I usually cheat on an adventure game if I'm stuck, but with GK3, I battled on just because it had earned my admiration. 


Offline Variety of Cells

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Re: Adventure Games
« Reply #5 on: November 17, 2007, 09:15:09 AM »
Ah, thanks for the explanation.  There's a story in Zack and Wiki, but I'd have to say it's more of a puzzle game than an adventure game. 


Offline Jinto

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Re: Adventure Games
« Reply #6 on: November 17, 2007, 12:44:41 PM »
I've played a lot of those "homebrew" adventures, and while they do vary in quality wildly, some of them are very good. 

Apart from the lucasarts games, I think my favourite adventure is Gabriel Knight 3.

I have to admit, I usually cheat on an adventure game if I'm stuck, but with GK3, I battled on just because it had earned my admiration. 

Which of the homebrew adventures did you like?

I've played GK 1. I need to get my hands on 2 and 3 someday.

It seems like there's almost always one or two puzzles per adventure game I get stuck on and resort to hints or a walkthrough. I just get annoyed and want to move on with the story instead of wasting too much time on an overly difficult puzzle that breaks the flow and interrupts my immersion in the game. Puzzles can be fun, but the story is priority #1 with me.


Offline Pak-Man

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Re: Adventure Games
« Reply #7 on: November 17, 2007, 09:47:38 PM »
I've been a huge fan of the genre since Text Adventures.

Incidentally, if you've ever plunged the depths of "Adventureland" or said "Yo Ho" to transport yourself to a distant island, the entire collection of Scott Adams adventure games is available for download for free from his website.. :^)

http://www.msadams.com/downloads.htm

You can even play the Marvel comics text adventures. :^)


Offline mrbasehart

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Re: Adventure Games
« Reply #8 on: November 18, 2007, 05:43:17 AM »
Which of the homebrew adventures did you like?

I've played GK 1. I need to get my hands on 2 and 3 someday.

It seems like there's almost always one or two puzzles per adventure game I get stuck on and resort to hints or a walkthrough. I just get annoyed and want to move on with the story instead of wasting too much time on an overly difficult puzzle that breaks the flow and interrupts my immersion in the game. Puzzles can be fun, but the story is priority #1 with me.

Yeah, story is everything.  I was hugely disappointed with the newest Broken Sword game, because it's story seems to go nowhere.  And the end....Ugh!

As for the homebrew ones, I remember the Larry Vales' games being pretty good - though crudely made - because they have a Lucasarts approach to them.


Offline tgeorgic

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Re: Adventure Games
« Reply #9 on: November 18, 2007, 07:34:22 AM »
yeah, i started back in the day of text adventures.  in fact, the first game i ever saw on a home computer and the first one we ever purchased after buying out first home computer was a text adventure.  the lucasarts adventures, in my oppinion, are the best blending of the complexities of the text adventures and the simplicity of the point and click interfact to play them.  they are also a perfect for replayability.  i went through grim fandango just 2 weeks ago for the 10th or so time.  too many o fthe modern graphic adventure games have too much myst influence.  a pretty world that you walk around in but when it comes to puzzles, they are things you click on and enter a mini game.  of course the new sam and max adventures dont fall into that category so i have the season subscriptions to those :)


Offline Jinto

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Re: Adventure Games
« Reply #10 on: November 18, 2007, 03:21:34 PM »
Has anyone played many of the AGS games? Especially the ones I mentioned in the first post? I guess I could describe them a tad to lure you in:

Spooks: decent graphics. not the best art, but makes up for that a little with the style (black & white except for just a bit of color. this is because the game takes place in the land of the dead, and only living things would have color.) It's not too shabby.
http://new.bigbluecup.com/games.php?action=detail&id=688

5 Days a Stranger: popular in the AGS community. average graphics, but it's a decent horror with a good length, and yes you can die in the game.
http://new.bigbluecup.com/games.php?action=detail&id=269

La Croix Pan: a short game with decent graphics, it's actually part adv. game, part first person shooter. an interesting use of the AGS engine.
http://new.bigbluecup.com/games.php?action=detail&id=892

A Tale of Two Kingdoms: very good graphics. plays like Kings Quest, but better. Has multiple endings and even multiple solutions to many of the problems, which involves choosing which use for an item you choose as well. good length game as well.
http://new.bigbluecup.com/games.php?action=detail&id=905

Two of a Kind: average graphics, but you get to control two different characters, a brother and sister, who are opposites in personality. they can work separately in different locations, but also need to work together at times. fun game.
http://new.bigbluecup.com/games.php?action=detail&id=462

Winter Rose: good art and story, decent length. some puzzles could be better handled, but it's still a worthwhile game.
http://new.bigbluecup.com/games.php?action=detail&id=643


Offline Jinto

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Re: Adventure Games
« Reply #11 on: February 03, 2009, 08:26:27 PM »
Cross-referencing threads:
http://forum.rifftrax.com/index.php/topic,12742.0.html


Also, an update:

Culpa Innata wasn't very good. I'd recommend skipping it.

The Art of Theft is a must play (it's also by that yahtzee guy that does zero punctuation, if you didn't know already :P) :
http://www.bigbluecup.com/games.php?action=detail&id=955

I've played the demos of two Sherlock Holmes games I found on Steam, but I'm still debating whether I want to play the full game. They didn't impress me greately, but weren't entirely bad or anything, and I do like a good Sherlock Holmes story. Anyone ever play the old "The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel" game? That was a good one.

http://en.wikipedia.org/wiki/The_Lost_Files_of_Sherlock_Holmes

http://www.abandonia.com/en/games/232