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Author Topic: LoC 90: Top 50 Arcade Games Countdown  (Read 40606 times)

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Offline Sugar Ray Dodge

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Re: LoC 90: Top 50 Arcade Games Countdown
« Reply #210 on: December 01, 2015, 08:12:39 PM »
Is #1 going up tonight? I'm excited to see the winner.


soguru

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Re: LoC 90: Top 50 Arcade Games Countdown
« Reply #211 on: December 01, 2015, 08:20:54 PM »
That was unexpected. I thought 2 was going to be... well, something else.


Offline ScottotD

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Re: LoC 90: Top 50 Arcade Games Countdown
« Reply #212 on: December 03, 2015, 04:06:15 AM »
Building anticipation... !
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Offline ScottotD

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Re: LoC 90: Top 50 Arcade Games Countdown
« Reply #213 on: December 05, 2015, 05:43:25 AM »
I'm assuming is Double Dragon 3: The Rosetta Stone or Deal or No Deal will take it
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Johnny Unusual

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Re: LoC 90: Top 50 Arcade Games Countdown
« Reply #214 on: December 05, 2015, 07:38:19 AM »
I'm assuming Taboo won.  It's a terrible game, but it has black magic on it's side.


Offline CJones

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Re: LoC 90: Top 50 Arcade Games Countdown
« Reply #215 on: December 06, 2015, 08:23:35 AM »
If it's not one thing it's another, isn't it. My modem has been flaking out on me for the last few days. Seems to be working again, for the moment. I'll have #1 up today. In the meantime, now would be a good time to start sending me PMs of lists you would like (or be willing) to do.


Offline CJones

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Re: LoC 90: Top 50 Arcade Games Countdown
« Reply #216 on: December 06, 2015, 01:12:17 PM »
#1 – Street Fighter II

110 Points, 6 lists, Top Vote: #1 ScottotD, CJones

Production Date: 1991
Manufacturer: Capcom

Well, here it is. The most influential arcade game since Space Invaders.

Once upon a time in 1987, there was a game called Street Fighter. It wasn't particularly good. SF wasn't even the first game of its type. Yie Ar Kung-Fu came out in '85, and in my personal opinion it's a better game than SF. SF did have a unique feature though: Special Moves, moves that require some joystick motion along with a button press. A novel idea at the time, but nobody really knew how to best implement it. So we got "broken" special moves. Broken in the sense that were exceeding hard to do, and broken in the sense that they are WAY over powered. Fireballs did almost 50%, and the Shouryuken could do 100% damage and was completely invincible AND it was unblockable.

A couple years later, Capcom wanted to make a sequel to SF. That game ended up being 1989's Final Fight. FF was so successful that Capcom decided to invest more in brawlers and fighters, and in 1991, Street Fighter II: The World Warrior was born.

SF2 was phenomenally successful. How successful? How about 2.3 Billion dollars by 1995 :o And that's not even counting sales of console versions. I can remember going to my local arcade and having to actually wait in line to play. Now those were the days :) Even as early as 1990, the arcade scene was starting to die-off and Street Fighter II brought it back to life. My friends and I spent God knows how long at arcades, trying to figure out or find out, how to do the specials. On one occasion, I happened to see someone using Zangief, and he was destroying everyone. More importantly, he was doing Spinning Pile Drivers consistently, without jumping or buffering into them. I knew from that point, that I would be a Zangief player.

There was a problem though. Because SF2 was so successful, many of the other game developers felt that they had to make a fighting game themselves. It didn't take long for arcades to become over saturated with fighters, not all of which were good. It reached the point where arcades were filled almost entirely with fighting games, driving games, light gun games and redemption machines, simply because they were the biggest money makers.

Capcom has garnered a reputation for rehashing their fighting games, and rightly so. There was, of course, one version of Street Fighter, but there were five official versions of Street Fighter II : The original, Champion Edition, Turbo, Super and Super Turbo. And God knows how many hacked versions. Three SF alpha games, three versions of Street Fighter 3 and so on...

Let's talk glitches and exploits for a moment. There's the famous Guile "handcuff" glitch, where your opponent is frozen right beside you. The Dhalsim invisibility glitch. And something most people don't realize was a glitch: Two-in-One combos. eg Close Fierce -> Fireball. That's right, that sort of combo wasn't intended. The reason it works is because the game is very lenient about the button presses. So if you hit the button slightly early, just before the joystick motion finishes, the game will activate the normal for that button, but when you finish the motion, the game knows you meant to do that special, and so immediately replaces the normal with the special. In the case of the 2 in 1 combo, the normal hits so early that even after hitting, you still have enough time to trick the game into thinking you meant to do a special. It was such a great feature that every subsequent SF game was intentionally designed to have 2-in-1s

Fun facts:

There is an issue of EGM that explains how to fight Sheng Long. You were supposed to go 10 rounds against Bison without either one taking any damage. It was an April Fools joke, but apparently not everyone realized this. I was at my local arcade one day and I saw one of the regulars there trying to do it. The amazing part is that he had already made it to round 5. I told him it was a hoax, and he was pissed.

Re-dizzy combos are the Holy Grail of fighting game techniques, and Street Fighter II had several. If you got hit by one, you lose. Period. Probably the best known is Guile's jump fierce, close fierce, Sonic Boom, fierce backhand.

I'm sure most people know this by now, but just in case: Balrog is named M Bison in Japan. M Bison, as in Mike Bison. Capcom was afraid they get sued by Mike Tyson if they named him that in the US. But rather than just think up a new name for one character, they just switched names around. M Bison (Boxer) became Balrog, Balrog (Claw) became Vega, and Vega (Dictator) became M Bison. At major tournaments, it's not uncommon for them to be referred to as Boxer, Claw and Dictator, just to avoid confusion.

I leave you with this:
<a href="https://www.youtube.com/v/cvkvPmHRI7E" target="_blank" class="new_win">https://www.youtube.com/v/cvkvPmHRI7E</a>

Up next....

 


soguru

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Re: LoC 90: Top 50 Arcade Games Countdown
« Reply #217 on: December 06, 2015, 02:01:06 PM »
Very nice. Thank you CJones for your work on this list. :)

Incidentally, here's my list.
26. Ghouls and Ghosts
25. Fighting Vipers
24. Joust
23. Revolution X
22. Virtua Cop 2
21. Afterburner
20. Space Harrier
19. Crusin’ USA
18. House of the Dead 2
17. X-men the Arcade Game
16. Daytona USA
15. Aliens Vs. Predator
14. Strider                                        
13. Street Fighter 2
12. Mortal Kombat
11. A.P.B.
10. Terminator 2: Judgment Day
9. Double Dragon
8. Contra
7. Smash TV
6. Virtua Fighter 2
5. Time Crisis 2
4. The Simpsons arcade game
3. NFL Blitz
2. Tron arcade game
1. Star Wars Trilogy Arcade
« Last Edit: December 06, 2015, 02:05:19 PM by Soguru »


Offline CJones

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Re: LoC 90: Top 50 Arcade Games Countdown
« Reply #218 on: December 06, 2015, 03:10:11 PM »
Thanks Soguru  :) And thanks to everyone else for putting up with my delays. I actually very much enjoyed running this list, but I never expected it to take nearly this long. So in a sense, I'm glad it's done.  Here was my list:

1 Street Fighter 2
2 Paperboy
3 Star Wars (Atari)
4 Twilight Zone

5 Shadow over Mystara
6 Gauntlet
7 Baby Pac Man

8 Marble Madness
9 Dragon's Lair
10 Asteroids
11 Addams Family
12 Smash TV
13 Strider
14 Spy Hunter
15 APB
16 Q-Bert
17 Contra

18 Operation Wolf
19 Sunset Riders
20 Assault
21 Afterburner
22 Attack from Mars
23 Ikari Warriors
24 Missle Command
25 Galaga


Offline Sugar Ray Dodge

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Re: LoC 90: Top 50 Arcade Games Countdown
« Reply #219 on: December 06, 2015, 03:21:43 PM »
1. Mortal Kombat 3
2. Teenage Mutant Ninja Turtles Arcade Game
3. The Simpsons Arcade Game
4. Golden Axe
5. WWF WrestleFest
6. Killer Instinct
7. NBA Jam
8. Marvel vs. Capcom 2: New Age of Heroes
9. Pac-Man
10. Donkey Kong
11. Street Fighter II
12. Double Dragon
13. Altered Beast
14. NFL Blitz
15. Cruisin' USA


Offline ScottotD

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Re: LoC 90: Top 50 Arcade Games Countdown
« Reply #220 on: December 06, 2015, 04:05:24 PM »
1. Street Fighter 2
2. Wrestlefest
3. Turtles in Time
4. NBA Jam
5. Mortal Kombat 2

6. Final Fight
7. The Simpsons Arcade Game
8. Star Wars Trilogy Arcade

9. Bubble Bobble
10. Mario Kart
11. Time Crisis 4
12. Golden Axe
13. Double Dragon
14. Vendetta
15. Metal Slug
16. WWF Superstars
17. Galaga
18. X-Men

19. Street Fighter 4
20. Smash TV
21. Time Crisis 2
22. Sunset Riders
23. Cruis'n World
24. Star Wars
25. Dynamite Dux

I think all of mine are hightlighted right
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Johnny Unusual

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Re: LoC 90: Top 50 Arcade Games Countdown
« Reply #221 on: December 06, 2015, 04:31:27 PM »
1.   Tekken Tag Tournament 2 (Most notably because I played it real recently and a lot)
2.   Teenage Mutant Ninja Turtles: Turtles in Time
3.   Marvel Vs. Capcom 2
4.   Teenage Mutant Ninja Turtles
5.   The Twilight Zone (Pinball)
6.   The Addams Family (Pinball)
7.   Star Wars Trilogy Arcade
8.   Street Fighter 2
9.   Tekken 6
10.   X-Men
11.   Spider-Man
12.   Initial D Arcade Stage
13.   House of the Dead 4
14.   Sunset Riders
15.   Pac-Man
16.   The Simpsons
17.   Dragon’s Liar 2: Time Warp
18.   Trog
19.   The Lost World: Jurassic Park
20.   Time Crisis
21.   Galaga
22.   Sinistar
23.   House of the Dead
24.   Funhouse (Pinball)
25.   Ikaruga

Thanks so much for hosting this list CJones.  Despite the fact that it covered about three months, it was a great read (on another site we are doing a similar list and are still waiting for number #1.  And it started around the same time as yours).
« Last Edit: December 06, 2015, 04:36:40 PM by Johnny Unusual »


Offline ColeStratton

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Re: LoC 90: Top 50 Arcade Games Countdown
« Reply #222 on: December 06, 2015, 05:00:54 PM »
Great list! Here's mine:

1.   Teenage Mutant Ninja Turtles
2.   Time Soldiers
3.   Street Fighter II
4.   The Simpsons
5.   Mortal Kombat

6.   Shinobi
7.   A.P.B.
8.   Dragon’s Lair
9.   Smash TV
10.   NBA Jam
11.   Rampage
12.   Gauntlet
13.   Ms. Pac-Man
14.   Donkey Kong

15.   Spy Hunter
16.   Roadblasters
17.   Double Dragon

18.   Tron
19.   Police Trainer
20.   Off Road
21.   Michael Jackson’s Moonwalker
22.   Ghosts n’ Goblins
23.   Joust
24.   Galaga
25.   Final Fight
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My goodness!


soguru

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Re: LoC 90: Top 50 Arcade Games Countdown
« Reply #223 on: December 06, 2015, 06:18:16 PM »
I was very partial to the Virtua Fighter series in the mid 90's. Playing Virtua Fighter 2 on a home console(Sega Saturn, basically an arcade perfect port). Too damn cool for words. It was like the best reward imaginable for getting through high school.


Offline Pak-Man

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Re: LoC 90: Top 50 Arcade Games Countdown
« Reply #224 on: December 06, 2015, 10:28:41 PM »
1. Rampage
2. Pac-Man
3. Teeenage Mutant Ninja Turtles: Turtles in Time
4. Q*Bert

5. F-Zero AX - If you ever get down to Vegas, go to the arcade at the Circus Circus. It's the bomb, and they have one of these machines there. They're sit-down consoles and they tilt with the action (As long as you buckle in). They used to print out little drivers licenses with character pictures on them that would save your racing data, but the cards aren't made anymore, so that ship has sailed.
6. X-Men
7. Tron

8. Stun Runner
9. Roadblasters
10. Baby Pac-Man
11. Spy Hunter

12. Altered Beast
13. Kangaroo
14. Peter Pack Rat
15. Teenage Mutant Ninja Turtles
16. Super Mario Bros.

17. Burgertime
18. Dragon's Lair
19. Outrun
20. Flight 2000
21. Golden Axe
22. Galaga

23. Zaxxon
24. Donkey Kong Jr.
25. Marble Madness