Author Topic: General Game News  (Read 255974 times)

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Offline mrbasehart

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Re: General Game News
« Reply #480 on: March 09, 2013, 05:33:38 AM »
From what I've read, it's just really different from what people want from a Sim City game.  The city areas are small and there's an emphasis on multi-player.  Add that to the fiasco of the DRM servers and you have some fans who are pretty pissed off.


Offline Variety of Cells

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Re: General Game News
« Reply #481 on: March 09, 2013, 05:37:26 AM »
There are some complaints, but I've heard that people think its pretty good for the most part, which is why they are so mad they can't play it.


Offline Compound

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Re: General Game News
« Reply #482 on: March 09, 2013, 10:38:09 AM »
Yeah, Lem I can not roll my eyes hard enough at that image. Geez, gamers. Learn the difference between "I'm pissed off because the game I bought isn't working" and "OMG! Everyone involved should die in a fire! DIE!" Because the latter makes you sound like idiots.

Swipe, the game has to be connected to the internet to be played, and the servers hosting the game have been rather overwhelmed at launch. Meaning that a lot of folks had queue times for playing a single player game. And then sometimes got knocked offline when that queue time ended and forced to rejoin. And those problems were still going on yesterday, several days after the launch. There were other issues as well, such as pre-ordered versions not being unlocked until after everyone else's copies were.

However, in news that I thought I posted last night, but apparently didn't, on March 18th EA is giving everyone who has registered a copy  of SimCity a free game as a bit of an apology for the downtime.  I suspect that EA will probably give the affected parties something that they might actually want to play, rather than starting off a whole new round of people bitching "I wasn't able to play Sim City when it launched, and you gave me a copy of The Saboteur to make up for it?"

And I didn't buy Sim City. I played the beta and decided that I wouldn't be getting $60 of enjoyment out of it. But GoG is having a city builder sale this weekend, so those who feel the urge to build something might want to go there.


Offline Pak-Man

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Re: General Game News
« Reply #483 on: March 09, 2013, 02:42:38 PM »
I actually enjoyed the beta and I'm holding out for my birthday to get the game. They should have it all ironed out by then. The early adopters haven't been kind, though. The user metacritic rating has been teetering ever closer to 1 in the last few days.


Offline Lembach

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Re: General Game News
« Reply #484 on: March 09, 2013, 02:53:56 PM »
Yeah, Lem I can not roll my eyes hard enough at that image. Geez, gamers. Learn the difference between "I'm pissed off because the game I bought isn't working" and "OMG! Everyone involved should die in a fire! DIE!" Because the latter makes you sound like idiots.

Swipe, the game has to be connected to the internet to be played, and the servers hosting the game have been rather overwhelmed at launch. Meaning that a lot of folks had queue times for playing a single player game. And then sometimes got knocked offline when that queue time ended and forced to rejoin. And those problems were still going on yesterday, several days after the launch. There were other issues as well, such as pre-ordered versions not being unlocked until after everyone else's copies were.

However, in news that I thought I posted last night, but apparently didn't, on March 18th EA is giving everyone who has registered a copy  of SimCity a free game as a bit of an apology for the downtime.  I suspect that EA will probably give the affected parties something that they might actually want to play, rather than starting off a whole new round of people bitching "I wasn't able to play Sim City when it launched, and you gave me a copy of The Saboteur to make up for it?"

And I didn't buy Sim City. I played the beta and decided that I wouldn't be getting $60 of enjoyment out of it. But GoG is having a city builder sale this weekend, so those who feel the urge to build something might want to go there.

I never bought the game. I would rather attack my own junk with a rusty hand drill than purchase another EA game after what they did to Mass Effect 3. Hence the jibe in the picture. It was a reproduction of Bane blowing the bridges into Gotham set in the cheery SimCity world. If you can't see the correlation between Bane fulfilling Ra's al Ghul's revenge on Gotham for being rotten and decadent to that of EA games, then I don't know how to explain it any clearer.  I assume you are jumping to conclusions with the whole "die in a fire" accusation just because there are two explosions depicted.

Additionally, I will not support Always On DRM and will not purchase a game that enforces it for solo play. That is punishing the legitimate player, not the pirates. Has no one learned anything from Diablo 3? Unlike a lot of these people with goldfish memory, I do let my wallet express my opinion. And it just fills me with an extreme sense of schadenfreude to see myself proven right.

EA throws a free game at the masses. Big deal. Has anyone seen what they were offering in the catalog? But now people will roll over and forget it ever happened, because hey! Free game! And then they'll go and and get screwed the next time, but hey! Free game! EA and anyone familiar with the industry knows that these practices generally always work, because people tend to be easily sated by "Hey I got something and it cost nothing? Cool!" gestures, regardless to what they actually end up being given.


Offline Johnny Unusual

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Re: General Game News
« Reply #485 on: March 09, 2013, 08:27:38 PM »
This might have come up but I don't come on to the game board that often.  Anyone hear about Brothers: A Tale of Two Sons?  It looks cool.

http://kotaku.com/5989508/in-this-lovely-fairy-tale-game-your-right-thumb-is-your-little-brother


Offline lassieface

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Re: General Game News
« Reply #486 on: March 10, 2013, 12:09:55 PM »
I didn't buy Sim City and don't understand why anyone who knew about the always on DRM did. It doesn't make any logical sense, but then, we are talking about EA. Hopefully people will chose a game they plan to release this year and absolutely bomb it. Money is the only thing that will actually change the DRM situation.

I also found this excellent illustration.



Offline Lembach

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Re: General Game News
« Reply #487 on: March 11, 2013, 05:50:22 AM »


If EA published Solitaire.


Offline Pak-Man

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Re: General Game News
« Reply #488 on: March 11, 2013, 06:38:48 AM »
Penny Arcade takes a stab:



Offline Variety of Cells

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Re: General Game News
« Reply #489 on: March 11, 2013, 08:39:17 AM »
What I think is interesting is that this fiasco puts in jeopardy the new business model that the video game industry is pushing toward, which is to have the customer pay for the game before it's released, and in some cases before it's even made. 

Pre orders are a huge thing now.  Steam is offering crazy pre order bonuses for many AAA games, including entire other games for free.  There's a lot of pressure to get the money before reviews come out, and before things like this have a chance to happen. 

And then there's Kickstarter, where people are spending a lot of money, often far more than retail price, on games that are only concepts.  If big games are going to fail this hard at launch, what is that going to do to the confidence of fans who so recently were shelling out money on hopes and dreams?


Offline Pak-Man

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Re: General Game News
« Reply #490 on: March 11, 2013, 09:01:02 AM »
Kickstarter has done something fascinating to the market. I don't think anyone was on-board with donating their money to teeny developers with a glimmer in their eye of a cool idea, but then Tim Schafer showed everyone the potential when he said, "Hey! You know that cool game that everyone's always wanted me to make? If enough of you give us money, we can make that game!"

NOW Kickstarter has become a place of dream-fulfillment, with all the old dusty genres that have been ignored getting some recognition from the many fans that have been patiently waiting for something new. New Wing Commanderesque games, new adventure games, old school RPGs. Stuff that the people wanted, but the market was pretty sure we didn't.

That puts big companies like EA at a disadvantage, because if they say, "We want to do a Kickstarter for The Sims 4!" everyone's going to laugh at them and say, "Do it yourself!"

The market is shifting. Companies like EA and Ubisoft can put millions into their games, but they're going to play it safe since that's what big companies do. If you're a tiny indie developer, you're going to get overlooked in a sea of tiny developers. All the excitement is happening with proven developers from days' past who are finally able to get the funding to make that game they always wanted to make, and middle-of-the-road type companies like Telltale Games and Doublefine.

It makes me wonder if people aren't going to start seeing through the mega-corporate smoke-and-mirrors and start looking for innovation, which is where it should always have looked...


Offline NashaWriter

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Re: General Game News
« Reply #491 on: March 15, 2013, 03:26:08 PM »
Civ 5 is getting a new expansion pack in the summer!

http://www.joystiq.com/2013/03/15/civilization-5-expansion-brave-new-world/

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Offline Compound

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Re: General Game News
« Reply #492 on: March 16, 2013, 06:16:19 PM »
Well, Capcom's doing another crossover.

A few pages back, I mentioned the Project X Zone game, well not being content with that, Capcom's doing another one. This time with Valve.

It seems that characters from Left 4 Dead 2 will be available for play in the upcoming PC version of Resident Evil 6's "No Mercy" mode. In addition, some of L4D2's zombie breeds will also be showing up in that mode as well. And returning the favor, some of the Resident Evil zombies will be showing up in Left 4 Dead 2 as well. I'm not sure if they'll be in a special scenario or just popping up alongside the Jockeys and the like.

All of this will pop up on April 5th. PC only.


Offline mrbasehart

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Re: General Game News
« Reply #493 on: March 17, 2013, 05:39:24 PM »
So hey, the 30 year old Missile Command world record was broken today. 

http://kotaku.com/5990979/missile-commands-31+year+old-record-is-in-danger-of-falling

(The story was updated shortly afterward)

You can actually watch the record be broken over on Twitch, though I must warn you - It's 56 hours long.  I watched about 30 minutes and it's very impressive.  Also kind of hypnotic.


Offline Variety of Cells

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Re: General Game News
« Reply #494 on: March 17, 2013, 06:16:40 PM »
So hey, the 30 year old Missile Command world record was broken today. 

http://kotaku.com/5990979/missile-commands-31+year+old-record-is-in-danger-of-falling

(The story was updated shortly afterward)

You can actually watch the record be broken over on Twitch, though I must warn you - It's 56 hours long.  I watched about 30 minutes and it's very impressive.  Also kind of hypnotic.

I guess I don't understand missile command that well.  For a whole lot of the levels he doesn't do anything.  Is he just resting because he has to do it for so long?  Wouldn't you get the high score faster if you actually tried each level?  I understand taking a break to eat but his hands are still on the controls, they just don't move.  Still cool though.

The sad part is the guy who has to watch the entire tape to make sure he wasn't cheating.