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Author Topic: Re: Text Adventure: a shared experience  (Read 8068 times)

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Johnny Unusual

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Re: Text Adventure: a shared experience
« on: April 08, 2011, 04:15:18 PM »
The cat doesn't talk (go figure), but does appreciate being petted.  It starts meowing at you, like it wants something (or maybe it's just a cat and that's what they do).


Invader_quirk

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Re: Text Adventure: a shared experience
« Reply #1 on: April 11, 2011, 10:20:22 AM »
Remove fez


Offline Dim of the Yard

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Re: Text Adventure: a shared experience
« Reply #2 on: April 11, 2011, 11:33:38 AM »
The cat hisses as your hand draws near. He may be receptive to petting, but he's certainly not receptive to losing his fashionable headwear. Perhaps an overly-elaborate trading sequence is in order here?


Johnny Unusual

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Re: Text Adventure: a shared experience
« Reply #3 on: April 11, 2011, 04:36:30 PM »
Give back fez.


Offline mojoplasma

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Re: Text Adventure: a shared experience
« Reply #4 on: April 12, 2011, 02:03:08 PM »
[Ok, I'll give this a shot]
With the wind now feverishly blowing outside and the door still open, troll ash begins to fill the air inside the house.
You move to close the door, but just as your hand touches the handle...
"Oh, Krankor blew up a potential tackler on the 40 and now there's nothing but daylight"


Johnny Unusual

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Re: Text Adventure: a shared experience
« Reply #5 on: April 13, 2011, 07:25:17 AM »
[Ok, I'll give this a shot]
With the wind now feverishly blowing outside and the door still open, troll ash begins to fill the air inside the house.
You move to close the door, but just as your hand touches the handle...
Mmm, you don't get to dictate what the "player" does when in the "game" role.  You can start with the first sentence, but you can't say what the main character does until the player's turn comes up.

BTW, if you are unfamiliar with text adventures, you can give these a try:

http://thcnet.net/error/index.php
http://www.bbc.co.uk/radio4/hitchhikers/game_nolan.shtml
http://www.homestarrunner.com/dungeonman.html

They are a lot of fun.
« Last Edit: April 13, 2011, 07:40:07 AM by Johnny Unusual »


Offline mojoplasma

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Re: Text Adventure: a shared experience
« Reply #6 on: April 13, 2011, 08:42:37 AM »
Mmm, you don't get to dictate what the "player" does when in the "game" role.  You can start with the first sentence, but you can't say what the main character does until the player's turn comes up.

BTW, if you are unfamiliar with text adventures, you can give these a try:

http://thcnet.net/error/index.php
http://www.bbc.co.uk/radio4/hitchhikers/game_nolan.shtml
http://www.homestarrunner.com/dungeonman.html

They are a lot of fun.
Forgive...
and thanks for the links...
I'll read along some more and try to figure this out as well as looking into those links. ;D
"Oh, Krankor blew up a potential tackler on the 40 and now there's nothing but daylight"


Offline SJP

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Re: Text Adventure: a shared experience
« Reply #7 on: April 13, 2011, 01:34:29 PM »
>Pick up troll ash and head west
One Man Band Riffs.  18 riffs, over 600 served, since 2009.


Johnny Unusual

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Re: Text Adventure: a shared experience
« Reply #8 on: April 14, 2011, 10:28:01 AM »
The ash is flowing through the air and will be hard to "pick up".


Offline mattwnelson

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Re: Text Adventure: a shared experience
« Reply #9 on: April 14, 2011, 12:03:13 PM »
Pet cat one last time and head upstairs.


Invader_quirk

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Re: Text Adventure: a shared experience
« Reply #10 on: April 14, 2011, 02:33:21 PM »
The cat is now purring slightly. At the base of the stairs, you can hear movement faintly from the top floor. The first step creaks loudly under your foot. The sounds from upstairs cease, and from behind you, the cat lets out an ear-splitting, unearthly meow and holds it like a disaster siren.

The stairs before you stretch up into darkness, the foyer is behind you.


Offline Scribblesense

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Re: Text Adventure: a shared experience
« Reply #11 on: April 14, 2011, 06:47:17 PM »
>Dance the Charleston
"Hey, you kids! Those boxes are for shipping! Not for creating a world of pure imagination!"


Offline Dim of the Yard

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Re: Text Adventure: a shared experience
« Reply #12 on: April 14, 2011, 07:25:01 PM »
Your range of mobility is limited on the first step, but you pull off the best Charleston you can manage in the tight spot. The cat has stopped the unearthly meow to stare at you quizzically.

Caught up in the action, you put your foot through the wall. When you examine the damage, you see a small bag, no bigger than the palm of your hand, tucked behind the wall.


Offline Scribblesense

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Re: Text Adventure: a shared experience
« Reply #13 on: April 14, 2011, 07:55:14 PM »
>Scream like a madman at the bag
"Hey, you kids! Those boxes are for shipping! Not for creating a world of pure imagination!"


Offline mattwnelson

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Re: Text Adventure: a shared experience
« Reply #14 on: April 14, 2011, 08:15:28 PM »
Beyond a slight flattening of the cat's ears at your noise, nothing happens when you scream at the bag.
You feel slightly foolish.
From upstairs, you hear a rapid shuffling, then silence.