Author Topic: Fallout: New Vegas  (Read 3622 times)

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Offline MWolf

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Re: Fallout: New Vegas
« Reply #15 on: February 09, 2010, 12:33:01 PM »
I don't care what anyone says on any board. I am gay for this game.
For All of Humanity


Offline Vent

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Re: Fallout: New Vegas
« Reply #16 on: February 09, 2010, 01:05:10 PM »
When a game receives Game of the Year any snooty elitist criticism instantly falls flat.  It's like saying Jerry Seinfeld has no talent... even if you're right, it doesn't matter.


Offline mrbasehart

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Re: Fallout: New Vegas
« Reply #17 on: February 17, 2010, 08:41:24 AM »
From Gamespy:

Quote
Bethesda Provides More Info on Upcoming Fallout Sequel
By Mike Sharkey | Feb 16, 2010

It's wastelands with a twist in the newest Fallout.

An article in today's USA Today, gives another glimpse into the world Obsidian Entertainment is building for Fallout: New Vegas. According to Bethesda Softworks marketing guy Pete Hines, it's a world that will take hundreds of hours to explore.

In the article, Hines shares some new information, and confirms details we've heard previously, namely:

    * You play a courier, not a vault dweller, who is shot and left for dead in a shallow grave in the desert. As evidenced in the teaser trailer, a robot digs you out and brings you to a local caregiver who nurses you back to health.

    * Vegas is up and running. Said Hines, "It is not a ghost town. It still exists and thrives. There are casinos, and you can go down onto the Strip. It will have a very different feel from that standpoint."

    * The game takes place a few years after Fallout 3, but New Vegas is a self-contained story. No characters from Fallout 3 appear, but you will hear a bit about the events that took place in that game.

    * A big part of the story will be finding out who tried to kill you and what they took.

    * New Vegas is similar in size to the DC area in Fallout 3. Said Hines, "It is a massive game world that will take you hundreds of hours to explore every nook and cranny."


Offline FLOCK of RABID SHEEP?!?!

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Re: Fallout: New Vegas
« Reply #18 on: February 20, 2010, 03:59:38 PM »
yay! now i want to got out and get the game for ps3 (fallout 3 that is)


Offline mrbasehart

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Re: Fallout: New Vegas
« Reply #19 on: May 01, 2010, 06:05:17 AM »
Resurrecting this thread as first previews of the game are starting to show.  Joystiq has an interesting article on the game here:

http://www.joystiq.com/2010/04/30/fallout-new-vegas-ups-the-ante-with-customizable-weapons-hardc/#continued

But I'll post it here anyway:

Quote
Where Fallout 3 is involved, the idea of "more of the same" is never a bad thing, especially when we're still playing the game a year and a half after its 2008 debut. Fortunately, Fallout: New Vegas, due this fall, is more than more of the same. Here's how.

Picking up three years after the events that played out in Fallout 3's Capitol Wasteland, this full sequel casts players a courier left for dead in Nevada's Mojave Wasteland. As such, players will have the option to select their character's age during the initial creation (or, in this case, re-creation) process, in addition to choosing their starting S.P.E.C.I.A.L. stats. While they might not be a vault dweller, the game finds a way of outfitting them with the familiar Pip-Boy 3000 wearable computer.

The plot unfolds across a variety of high desert locales, from the New Vegas strip to the Hoover Dam and settlements beyond. The Mojave Wasteland is filled with things that want to kill you -- new and returning alike -- so you'll luckily have a refined combat system and expanded arsenal at your disposal. The V.A.T.S. targeting system from Fallout 3 returns more or less unaltered, save for new special move commands that should make melee fighting fans happy.

Speaking of making people happy -- New Vegas sees the return of the karma system from its predecessor, joined by the tracking of your character's reputation among the populace and various factions, including the Brotherhood of Steel, the New California Republic and Caesar's Legion. Depending on your standing with these groups, they'll do everything from ordering hits on you to treating you like royalty when you visit them. Companion characters are also back, though this time you'll have a new "companion wheel" you can use to quickly issue them a wide variety of orders, manage their inventory and more.

In addition to being twice as large as Fallout 3's, the arsenal in New Vegas consists of fully customizable weapons, with various mods to be bought and found on your adventures. These will include everything from special ammunition to larger-capacity clips, scopes and more. If new weapons such as a grenade machine gun and a golf club are anything to go by, there'll be a lot of new, outlandish and highly desirable armaments to acquire. Also, in an effort to make the game more FPS-player-friendly, you'll now be able to do a proper zoom aim down the sights of all weapons. The non-V.A.T.S. combat presentation has been enhanced with dramatic slow-mo as well, which can be turned off should it get to be too much.

Perhaps the biggest addition to the sequel from a returning player's perspective is the Hardcore Mode. Playing the game this way will make it considerably more realistic and, with that, more difficult. If you choose to go this route, you'll need to take a lot more into consideration, including ammo weight, dehydration, hunger and the fact that stimpacks won't immediately restore your health. also, for more serious head and limb injuries, you'll need to visit a doctor.

We need to visit the future -- say, oh, the third week of June -- so we can get our hands on this sequel, which promises to be as large as Fallout 3. You won't have to wait much longer for even more details, as we'll be posting our full impressions of the game early next week.

Along with Red Dead Redemption, this might be the only other game I pre-order this year.  Exciting!


Offline MSTJedi

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Re: Fallout: New Vegas
« Reply #20 on: June 19, 2010, 07:24:44 AM »
Drove through Nevada yesterday. Kept thinking about how well the landscape will work with a Fallout game. Now I'm psyched all over again.



Offline FLOCK of RABID SHEEP?!?!

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Re: Fallout: New Vegas
« Reply #21 on: June 19, 2010, 10:57:23 AM »
Just rode through nevada and utah on a train and agree w you


Offline Compound

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Re: Fallout: New Vegas
« Reply #22 on: November 03, 2011, 11:12:19 PM »
And much to no one's surprise...

Fallout: New Vegas Ultimate Edition announced- complete with base game and all expansion packs. Release date- Us Feb 7, EU- Feb 10.