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Author Topic: AvP III  (Read 1152 times)

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Offline TeamRAD

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AvP III
« on: December 06, 2009, 10:16:25 AM »

You can pencil me in for the PC version being released on February 16th. It's looking really tight! Here's some video from the "Multiplayer Gamers' Day"...

<a href="http://www.youtube.com/v/S0slhCCQJvs&amp;hl=en_US&amp;fs=1" target="_blank" class="new_win">http://www.youtube.com/v/S0slhCCQJvs&amp;hl=en_US&amp;fs=1</a>

and if you haven't seen the trailer yet, it's fantastic...

<a href="http://www.youtube.com/v/AJgdU_S5U-U&amp;hl=en_US&amp;fs=1" target="_blank" class="new_win">http://www.youtube.com/v/AJgdU_S5U-U&amp;hl=en_US&amp;fs=1</a>

So, anyone up for some 4-player co-op Marine fun come Winter??

"Great spirits have always encountered violent opposition from mediocre minds." - Einstein


Offline RobtheBarbarian

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Re: AvP III
« Reply #1 on: December 06, 2009, 01:58:24 PM »
I was a bit suspicious when I first heard about this, mainly because I couldn't imagine all the controls it took to make the Alien work fitting on a controller. It's looking better and better, though.


Offline TeamRAD

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Re: AvP III
« Reply #2 on: December 25, 2009, 08:20:40 PM »
I was a bit suspicious when I first heard about this, mainly because I couldn't imagine all the controls it took to make the Alien work fitting on a controller. It's looking better and better, though.

Keyboard & mouse, Barbarian. Keyboard & mouse.....   :)

And check this trailer out...

http://kotaku.com/5432184/weyland+yutani-building-better-bloodier-worlds

Neat.

"Great spirits have always encountered violent opposition from mediocre minds." - Einstein


Offline MWolf

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Re: AvP III
« Reply #3 on: December 26, 2009, 08:42:50 AM »
I sort of pitched this idea of revitalizing the liscense from Fox to make another AvP game. About 6 years ago before the crappy movies ... Damn those execs. If they add a Queen Alien inside a Bacta Tank like enclosure then I know they stole atleast that bit of my work. Still I will be looking forward to it.


If anyone has played AvP2 online alot if you have ever ran into Maverick Wolf or Predator King that would be me ;) (Beat several tornys and overall number one in 90% of my matches I played)
« Last Edit: December 26, 2009, 10:14:25 AM by MWolf »
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Offline Vent

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Re: AvP III
« Reply #4 on: February 13, 2010, 01:35:27 PM »
It's a'comin soon.

The only two reviews out are an 85 (IGN Uk) and a....58?! (the notorious Game Informer)

Putting aside the interesting coincidence that these scores are the same two digits reversed, what's with the disparity?



Offline TeamRAD

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Re: AvP III
« Reply #5 on: February 13, 2010, 02:09:26 PM »

That's a crazy discrepancy. I haven't looked at any reviews of it yet, but it wouldn't hinder if I purchase this or not as its been circled on my imaginary calendar for months.

If anyone's up for some multiplayer mayhem, via the PC route, let me know as I'm going to give it a whirl on Friday night.

"Great spirits have always encountered violent opposition from mediocre minds." - Einstein


Offline mrbasehart

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Re: AvP III
« Reply #6 on: February 13, 2010, 02:35:09 PM »
The multiplayer looks as boring as hell, though the art-design is quite nice.  If there's a good story and a decent amount of tension in the single-player (like there was with the nerve-shredding original) I may give it a look.  The reason of the discrepancy? I find IGN to be a little lenient with their scoring sometimes. 

If you're interested in a "Quick Look" at the multiplayer demo, you can see it on Giantbomb, the absolute best site on the 'net for stuff like that:

http://www.giantbomb.com/quick-look-aliens-vs-predator-multiplayer-demo/17-1977/


Offline RobtheBarbarian

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Re: AvP III
« Reply #7 on: February 13, 2010, 03:07:39 PM »
I played the multiplayer demo on the Xbox.

It's grown on me, but one of my initial reactions was that the controls were bizarrely configured. Not as a result of there being too many function to map like I was worried about, but just that they're confusingly placed. Strong and weak attack for the alien and predator are the right and left shoulder buttons, holding them both down together is a block, while primary and secondary fire for the marine goes back to the right and left trigger. Pressing a button and holding it down have different and unrelated functions.

Alien wallwalking works great, actually, but the controls are a little counter-intuitive. It's not "sticky mode on/sticky mode off" like it was in AvP2; instead you pull the right trigger every time you want to transition to sticking to another surface. I felt like the Wizard of Oz behind his curtain pulling all sorts of levers and shit whenever I played the alien.

There's a cinematic instant kill type mechanic where, if you catch someone a certain way (I haven't figured out exactly what the pattern is yet), you both go into a nifty animation where you murder the other guy with no saving throw for him. Aliens headbite people, predator pull skulls out etc. Pretty dominating. There very well could be a way to counter it, but I didn't manage to find one in the confusing tangle of controls.

There's no down-the-gun aim for the Marine, which takes some getting used to. I remember when all shooters were like that, but now I just feel clumsy and flat-footed.

Lots of other inexcusable crap I'm chalking up to it being a demo. My impression is as vague as it is because the matchmaking system is so byzantine that I only got 4 or 5 matches out of an afternoon of playing the demo.

It's hard to gauge, actually, since the demo is pretty sparse. I can't tell if the gameplay will translate well into a full game or not.
« Last Edit: February 13, 2010, 03:12:11 PM by RobtheBarbärian »


Offline SJP

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Re: AvP III
« Reply #8 on: February 26, 2010, 02:25:23 PM »
I don't watch Angry Joe normally, but he gave the game a decent review, about what I was expecting of the game.  It's one I'm definitely going to pick up at some point, but I'll probably wait until sometime next month.

The only trouble I see, is that Dead Space seems to be trying to take the mantle of "creepy walking around in space hunted by monsters" title away from the Alien series, and even the storyline from DS2 sounds very similar to a scrapped Alien 3 script (Necromorph infection gets taken to a colony/hospital, horror and wackiness ensues).  Sort of like how Tomb Raider was an Indiana Jones knock-off, and somehow the Indiana Jones titles released since have always felt more like cheap Tomb Raider knock-offs themselves.  Don't get me wrong, I like both Dead Space and the Alien franchises, but I hope Rebellion doesn't end up falling into that pattern of the "might-have-beens."
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Offline TeamRAD

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Re: AvP III
« Reply #9 on: February 26, 2010, 02:48:09 PM »

I purchased the game on the day after launch last week, but aside from installing it & testing settings, I haven't had any time to sit down w/ it. The plurality of reviews I've read were pretty brutal. The melee attacks, w/ the Alien/Predator, don't sound promising whatsoever & unnecessarily tedious in conjunction w/ how Rebellion really dropped the ball w/ the blase level-designs for the campaigns. Shame on you, Rebellion... *shakes fist*

"Great spirits have always encountered violent opposition from mediocre minds." - Einstein