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Author Topic: General Game News  (Read 254214 times)

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Offline Pak-Man

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Re: General Game News
« Reply #435 on: January 02, 2013, 10:44:42 PM »
Hey! They kickstarted a new Elite! I thought I was the only person who remembered Elite!

http://www.kickstarter.com/projects/1461411552/elite-dangerous

It's successful too. Still time to get a pledge in if you want some nifty kickstarter swag.


Offline Variety of Cells

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Re: General Game News
« Reply #436 on: January 02, 2013, 11:48:27 PM »
Are there any completed games that were kick starter funded post Tim Schafer's very sucsesful run?  I am guessing not considering game development takes a while. I'm very interested to see if kick starter funding will remain viable once the slew of Tim Schafer inspired projects start nearing completion... and missing deadlines, and going over budget.

Technically there are no deadlines because there's no contract, but people on the Internet get real pissy if they feel like they aren't getting what was promised. I'm especially worried about projects with specific 'stretch goals' being able to be that accurate in predicting their budget. Games go over budget all the time, but they have studios to give them more money. I don't know how well people on the Internet will take to a second kickstarter for a project, but I'm sure we'll see some of those considering a lot of these projects don't have the financial experience of a studio, many of them being small passion projects.


Offline Pak-Man

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Re: General Game News
« Reply #437 on: January 03, 2013, 12:14:50 AM »
FTL was kickstarted and is a darn good time. So far all the kickstarters have an estimated date that the game will come out (With the caveat that it is estimated).


Offline Compound

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Re: General Game News
« Reply #438 on: January 03, 2013, 04:13:47 PM »
Are there any completed games that were kick starter funded post Tim Schafer's very sucsesful run?  I am guessing not considering game development takes a while. I'm very interested to see if kick starter funding will remain viable once the slew of Tim Schafer inspired projects start nearing completion... and missing deadlines, and going over budget.

Technically there are no deadlines because there's no contract, but people on the Internet get real pissy if they feel like they aren't getting what was promised. I'm especially worried about projects with specific 'stretch goals' being able to be that accurate in predicting their budget. Games go over budget all the time, but they have studios to give them more money. I don't know how well people on the Internet will take to a second kickstarter for a project, but I'm sure we'll see some of those considering a lot of these projects don't have the financial experience of a studio, many of them being small passion projects.

FTL was mentioned by Pak. I'll also mention Giana Sisters: Twisted Dreams, which is currently part of Steam and GoG's holiday sales and was also a kickstarted project.  And I've seen a few Android and small indie games get funded and already be available as well. (I had one game that I funded to help push it over that shipped less than a week after the kickstarter ended.)

In addition, there are a number of board games which were almost as successful. Zombicide got its funding a month or two after double fine and shipped in September. Sedition Wars ships in the next few weeks. The Bones miniatures, which also got more funding than Double Fine, are being manufactured as we speak and ship in March. (They've got to produce 6 million little plastic figure first though. That number isn't an exaggeration. They're making 6 million figures.) And I've had a number of other games that have been funded and and already been shipped to me since last March.

That being said, yeah. The delays are a big deal. Let me point to another project I funded, Haunts. Haunts was a much, much smaller project than Tim Schafer's and was a rather modest strategy game. It crashed and burned, rather spectacularly. They're still trying to make the game, but it's going slowly. And sadly, it's not alone. I got a notice in my email today about a game that was funded back in November, but it's suffering under a series of production delays that the designer is clearly wanting to talk about, but can't. Sadly, that's pretty common.  I've backed 59 projects. 8 never succeeded. A quick look at the remaining projects shows roughly 14 of them were delayed past the expected date. That's roughly a quarter of them.

Look, if Wasteland or Shadowrun or Planetary Annihilation gets delayed, meh. I've waited this long for them (two decades in Wasteland's case). I can certainly wait an extra couple of months. But if you're really concerned about it, keep an eye on the Ouya.  It was a bigger and more public project than Tim's and it's also supposed to ship in March. The developer models just shipped a week or so ago. If it goes smoothly, it'll probably smother any bad feelings over delayed smaller projects. But if there are problems, well, how folks react to them will probably show how they'll react to a DF delay.

Side note- I did back one project that I later realized had Nathalie from Birdemic as one of the models. It's delayed.


Offline Compound

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Re: General Game News
« Reply #439 on: January 05, 2013, 02:17:38 AM »
Hey, speak of the devil:

Why 84% of Kickstarter's top projects shipped late

Top 50 projects- 8 shipped on time, 26 shipped late with the median delay of 2 months and 16 haven't shipped yet.



I've got 3 backed things in the "Where the Hell is it?" category.


Offline Pak-Man

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Re: General Game News
« Reply #440 on: January 05, 2013, 02:34:08 AM »
My two kickstarts, the Tex Murphy adventure and the Guys from Andromeda Spaceventure both set goals that were over a year off, so they're not late yet. I figured Double-fine would have too, but I just checked and they said October '12. They probably should have set the estimate further out.


Offline mrbasehart

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Re: General Game News
« Reply #441 on: January 05, 2013, 03:59:13 AM »
I get regular updates from the Obsidian guys over their kickstarter, so they're at least communicative about the development of the game.


Offline Compound

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Re: General Game News
« Reply #442 on: January 08, 2013, 10:53:47 PM »
So, I was in Gamestop today picking up a game and half paying attention to the Gamestop TV playing in the background and there's a car racing game being promoted in the background and I hear this:

"Featuring Danica Patrick"

I look up and there's a digitized Danica Patrick there and I hear the next line "...and Wreck It Ralph."

Okay, what? A Disney game? No. It's some Sonic Racing game. Because if there's one character that the Sonic fan community has embraced throughout the years, it's Danica Patrick.


Offline Variety of Cells

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Re: General Game News
« Reply #443 on: January 15, 2013, 01:44:50 PM »
Bioshock Infinite PC specs are out.  And here they are:

Quote
Minimum:

    OS: Windows Vista Service Pack 2 32-bit
    Processor: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHz
    Memory: 2 GB
    Hard Drive: 20 GB free
    Video Card: DirectX10 Compatible ATI Radeon HD 3870 / NVIDIA 8800 GT / Intel HD 3000 Integrated Graphics
    Video Card Memory: 512 MB
    Sound Card: DirectX Compatible


Recommended:

    OS: Windows 7 Service Pack 1 64-bit
    Processor: Quad Core Processor
    Memory: 4 GB
    Hard Drive: 30 GB free
    Video Card: DirectX11 Compatible, AMD Radeon HD 6950 / NVIDIA GeForce GTX 560
    Video Card Memory: 1024 MB
    Sound Card: DirectX Compatible


http://www.escapistmagazine.com/news/view/121531-Irrational-Reveals-BioShock-Infinite-PC-Details?utm_source=rss&utm_medium=rss&utm_campaign=news

And I am particularly excited about the benchmark tool:

Quote
"For many people, the benchmark mode will be a way of testing out the impact of various graphics options, finding a good settings level for their system, testing out new hardware, or maybe just a fun curiosity. But for the enthusiasts, this tool lets them gather data in a controlled way so they can analyze the results and tweak their rig to its fullest potential. And maybe even brag a little," Irrational Technical Director Christopher Kline told PC Gamer. "Does this mean Irrational is trying to cater to a niche PC enthusiast crowd and make special features for the PC gamer? Well, guilty."

I do love a good game that can justify all the money I've wasted on my computer.

EDIT:  Though I am not looking forward to freeing up 30 gigs on my SSD.  Not an easy task.
« Last Edit: January 15, 2013, 01:46:26 PM by varietyofcells »


Offline Compound

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Re: General Game News
« Reply #444 on: January 15, 2013, 04:40:32 PM »
Disney just announced Disney Infinite.  It's basically Skylanders, but with Disney properties. In the promo video, there's references to the Incredibles, Pirates of the Caribbean, Monsters University, Toy Story 3, Phineas & Ferb, Cars, The Nightmare before Christmas and a good chunk of other properties as well.

Yeah, this might sell a couple of copies.


Offline Pak-Man

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Re: General Game News
« Reply #445 on: January 15, 2013, 07:00:05 PM »
Yikes. Collectable Disney Figurines + Video Game completism. That's a lethal combo.


Offline Compound

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Re: General Game News
« Reply #446 on: January 23, 2013, 09:51:09 AM »
Well, Nintendo's gone crossover crazy.

First up for the Wii-U is a strategy game from Atlus that crosses over the characters from the Fire Emblem series with the Shin Megami Tensei series. It's imaginatively titled Shin Megami Tensei X Fire Emblem.

And then for the 3DS comes the Super Robot War-esque Project X Zone, a turn based strategy fighting game,  which brings together 200 characters from 29 different series including Street fighter, Megaman, Resident Evil, Darkstalkers, Devil May Cry, Dead Rising, Valkyria Chronicles, Tekken, .hack, Tales of Vesperia, Space Channel 5 and Super Robot Wars.

So, yeah. this is a thing.


Offline Pak-Man

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Re: General Game News
« Reply #447 on: January 23, 2013, 09:55:43 AM »
FINALLY, Tyrant and I can settle our age-long debate about whether Ulala could take down Jill Valentine. :^)


Offline Compound

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Re: General Game News
« Reply #448 on: January 23, 2013, 01:42:21 PM »
I'll just note that both characters are indeed in the game there Pak.

In other news, THQ has indeed been sold. Or at least parts of it have. Unfortunately, it seems that THQ is worth more money in chunks than it is as a whole company so, here's where things are going:

  • Koch Media will buy Saint's Row studio Volition and the Metro IP rights after significantly outbidding Ubisoft.
  • Take-Two will buy the Evolve IP
  • German developer Crytek plans to buy the Homefront IP - it was already signed up to develop a sequel to the game.
  • Relic, developer of Company of Heroes and other strategy games, will go to Sega.
  • Ubisoft will take the South Park publishing rights for $3.265m and also buy, for $2.5m, the new studio THQ Montreal
South Park Studios, BTW, is trying to stop the SoT sale as they feel that they should be allowed to buy the game rights themselves.

Vigil, who made Darksiders, got no bids and THQ has a few other orphan properties that they're still trying to sell.

Koch, BTW, is better known as Deep Silver. As a fan of the Saint's Row series, that's not good news. Plus, it's a shame this just happened. Sega could have slipped some Ultramarines into Project X Zero with more lead time.


Offline Variety of Cells

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Re: General Game News
« Reply #449 on: January 28, 2013, 11:39:44 AM »
Excited?  Oh yes, yes I am.

<a href="http://www.youtube.com/v/9tMjyGJdzwk?version=3&amp;amp;hl=en_US&amp;amp;rel=0" target="_blank" class="new_win">http://www.youtube.com/v/9tMjyGJdzwk?version=3&amp;amp;hl=en_US&amp;amp;rel=0</a>