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General Discussion => Video Games => Topic started by: Blasarius Yonder on September 24, 2013, 12:19:09 PM

Title: Dark Souls (and Dark Souls 2)
Post by: Blasarius Yonder on September 24, 2013, 12:19:09 PM
You can pick it up for less than $20 now.  The PC version is less than $10 sometimes.  If you're on the fence, go for it. 
Title: Re: Dark Souls anyone?
Post by: CJones on September 26, 2013, 12:06:58 AM
This is a brilliantly designed game. But Blight Town was my breaking point. I've already put about 55 hours into this game, and I haven't even rung the second bell yet.

I have a love/hate relationship with this game. But now that VarietyofCells is playing it, I hope to at least stay ahead of him. Time to load up my pathetic save :-[
Title: Re: Dark Souls anyone?
Post by: Lembach on September 26, 2013, 03:40:23 AM
(http://i.minus.com/ipYI0PUYJVQh2.jpg)
Title: Re: Dark Souls anyone?
Post by: Variety of Cells on September 26, 2013, 05:04:33 AM
Making a bunch of progress after my initial frustration. I rang the first bell, beat the hydra, and I guess now I'm looking for a divine smith in the forest to make me a weapon that can Beat the skeletons in catacombs, and hopefully the ghosts down below, because a smith mentioned something about that.

Which is my main problem with the game, the lack of anticipation. For the most part I'm just wandering around killing stuff because dead stuff makes me stronger. But I have no idea where I should be going or why. You definitely have a feeling of accomplishment after beating a tough opponent (which most everything is), but that feeling would be enhanced if you knew the stakes behind beating them. For example, I had no idea where the first bell was until I was physically ringing it. Some anticipation of being close to a goal would be nice.

But this is the most direction I've had all game, finding a smith in the forest. Now I just need to figure out if he's beyond these huge fast cats or somewhere else. Hopefully not with these drakes.


Title: Re: Dark Souls anyone?
Post by: CJones on September 27, 2013, 09:37:55 AM
There is a Divine Ember at the top of one of the towers, right around where the Moonlight Butterfly was. Andre does mention that their used to be a blacksmith that specialized in Divine Equipment in that area. Take the Ember to Andre, and he'll be able make Divine weapons,

-OR-

Just go to the Valley of Drakes, and grab Astoras Strait Sword, out of the mouth of the "obviously" dead dragon. Then haul ass back to the entrance.

 
Title: Re: Dark Souls anyone?
Post by: CJones on September 27, 2013, 09:43:22 AM
Also, is Dark Souls on PC broken for anybody else? I can't get it to start. I went on the Steam forum for DS, and they were saying Fromsoft had somehow broken the game with the most recent patch.
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on September 27, 2013, 10:56:52 AM
Making a bunch of progress after my initial frustration. I rang the first bell, beat the hydra, and I guess now I'm looking for a divine smith in the forest to make me a weapon that can Beat the skeletons in catacombs, and hopefully the ghosts down below, because a smith mentioned something about that.

Which is my main problem with the game, the lack of anticipation. For the most part I'm just wandering around killing stuff because dead stuff makes me stronger. But I have no idea where I should be going or why. You definitely have a feeling of accomplishment after beating a tough opponent (which most everything is), but that feeling would be enhanced if you knew the stakes behind beating them. For example, I had no idea where the first bell was until I was physically ringing it. Some anticipation of being close to a goal would be nice.

But this is the most direction I've had all game, finding a smith in the forest. Now I just need to figure out if he's beyond these huge fast cats or somewhere else. Hopefully not with these drakes.
First playthrough blind?  Admiration.  What level are you, and how are your stats shaping up?  Have you raised strength, dex, faith, etc...?
I remember the agony of my first playthrough.  I couldn't even figure out the Asylum Demon at the tutorial because I never noticed the doorway!  Then after 60+ hours I gave up and started over when I accidentally had a blacksmith downgrade my best weapon (I didn't realize how easy it would've been to just have him re-up it).
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on September 27, 2013, 10:59:13 AM
Also, is Dark Souls on PC broken for anybody else? I can't get it to start. I went on the Steam forum for DS, and they were saying Fromsoft had somehow broken the game with the most recent patch.
I normally play on Xbox, but I have it on PC too.  I'll check when I get home if it works for me.
Title: Re: Dark Souls anyone?
Post by: Variety of Cells on September 27, 2013, 09:52:56 PM
Making a bunch of progress after my initial frustration. I rang the first bell, beat the hydra, and I guess now I'm looking for a divine smith in the forest to make me a weapon that can Beat the skeletons in catacombs, and hopefully the ghosts down below, because a smith mentioned something about that.

Which is my main problem with the game, the lack of anticipation. For the most part I'm just wandering around killing stuff because dead stuff makes me stronger. But I have no idea where I should be going or why. You definitely have a feeling of accomplishment after beating a tough opponent (which most everything is), but that feeling would be enhanced if you knew the stakes behind beating them. For example, I had no idea where the first bell was until I was physically ringing it. Some anticipation of being close to a goal would be nice.

But this is the most direction I've had all game, finding a smith in the forest. Now I just need to figure out if he's beyond these huge fast cats or somewhere else. Hopefully not with these drakes.
First playthrough blind?  Admiration.  What level are you, and how are your stats shaping up?  Have you raised strength, dex, faith, etc...?
I remember the agony of my first playthrough.  I couldn't even figure out the Asylum Demon at the tutorial because I never noticed the doorway!  Then after 60+ hours I gave up and started over when I accidentally had a blacksmith downgrade my best weapon (I didn't realize how easy it would've been to just have him re-up it).

I think I'm level 45. Something like 25 strength, 20 endurance. 19 dex, 12 intelligence, 8 faith. Is that going to screw me later?  Is there some I NEED faith for later?  Cause so far I'm doing pretty good muscling through everything with my +3 dark knight sword that's at like 245 physical and my stone armor.

Figured out the whole catacomb deal with why the skeletons weren't dying. So now I'm working through that because Blight Town was a little too hard for me for now. Doesn't have much to counter the poison. I did kill the big poison drake outside Blight Town though.

And yeah, I got stuck at first similar to how you did. Kept trying to go the catacombs route first off cause I didn't see the path upward. I also killed the guy at the first fire place cause he pretty much told me that killing him would give me humanity, which I thought was more important than it is. Of course I got my clock cleaned at level 3, but he would keep attack when I spawned so I just kept at it till i countered him enough times.

Is that bad?  Should I have not killed him and the large guy waiting for the gate to open?
Title: Re: Dark Souls anyone?
Post by: CJones on September 28, 2013, 08:51:45 PM
Also, is Dark Souls on PC broken for anybody else? I can't get it to start. I went on the Steam forum for DS, and they were saying Fromsoft had somehow broken the game with the most recent patch.
I normally play on Xbox, but I have it on PC too.  I'll check when I get home if it works for me.

Don't bother, I figured it out. Fromsoft did indeed update the game with another patch, one that was incompatible with DSFix (which you absolutely need to make the PC version playable). But the makers of DSFix are on the ball, and DSFix21 has been released. Replacing the old version with this one fixes the game, so now it works again.

I'm at level 52, have put in about 60 hours, and I'm currently stuck on Blighttown. I made it all the way to the bottom once, but died somewhere in that poison marsh. I tried to make a mad dash for the next area, but didn't make it.

And no shouldn't have killed that guy at Firelink. He's basically the closest thing you have to a guide. He'll often tell you useful (or at least interesting) information about places or characters you come across. As a general rule you shouldn't kill NPCs unless you know you won't need them for anything later. Though they often do drop useful stuff. The shopkeeper in the Upper Undead Burg drops the Uchigatana, a very powerful Dex weapon, particularly in the early game.
Title: Re: Dark Souls anyone?
Post by: CJones on September 29, 2013, 03:42:23 PM
Actually made it to Quelaag's Domain today. Unfortunately, if there was a bonfire between Firelink and there (and there must have been), I didn't see it. Naturally, I died, and I'm too pissed off to try that again today.
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on October 01, 2013, 11:42:06 AM
Actually made it to Quelaag's Domain today. Unfortunately, if there was a bonfire between Firelink and there (and there must have been), I didn't see it. Naturally, I died, and I'm too pissed off to try that again today.
Ouch.  There is.  You went down from Firelink using the Master Key then, right?  The good news is that it can be a very fast run back down to the swamp.  You can just run past those giant guys with the clubs, after that just keep going down.  I'll try to avoid spoiling anything but the bonfire is very close to where you land after your descent.
As horrible as the area is, there's a ton of good loot and drops around, so once you've rested at the bonfire it's worth exploring.

To really appreciate how good you have it you should go to the Depths and enter Blighttown that way.  That's what people without the Master Key have to do, and oh my God it's the most horrible experience in the world.  It'll make the descent from Firelink seem so gentle and peaceful in comparison.
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on October 01, 2013, 12:08:17 PM
I think I'm level 45. Something like 25 strength, 20 endurance. 19 dex, 12 intelligence, 8 faith. Is that going to screw me later?  Is there some I NEED faith for later?  Cause so far I'm doing pretty good muscling through everything with my +3 dark knight sword that's at like 245 physical and my stone armor.

Figured out the whole catacomb deal with why the skeletons weren't dying. So now I'm working through that because Blight Town was a little too hard for me for now. Doesn't have much to counter the poison. I did kill the big poison drake outside Blight Town though.

And yeah, I got stuck at first similar to how you did. Kept trying to go the catacombs route first off cause I didn't see the path upward. I also killed the guy at the first fire place cause he pretty much told me that killing him would give me humanity, which I thought was more important than it is. Of course I got my clock cleaned at level 3, but he would keep attack when I spawned so I just kept at it till i countered him enough times.

Is that bad?  Should I have not killed him and the large guy waiting for the gate to open?
You killed the Onion Bro?  The fatty outsided the locked gate?  That's cold, man.  He's such a jolly guy.  He would've reappeared many times throughout the game, and if you somehow managed to do his questline just right it would've caused another NPC to spawn; between the two of them you can get a ton of gifts, including one that allows you to upgrade a weapon or armor to its ultimate level (you'll still have access to at least 2 of those this playthrough.)  Most of the rest of what you get you probably wouldn't use anyway.
Sounds like the guy you killed at Firelink was the depressed guy by the fire, which is no biggie. If it was Petrus you killed there are some consequences.

You've already figured out The Catacombs, so you don't need Faith for anything, really.  If you ever get into co-op (which I HIGHLY recommend!) it isn't a bad idea to give yourself 12 Faith so you can heal yourself.
That Black Knight Sword was a great drop to get.  Very fortunate.
Title: Re: Dark Souls anyone?
Post by: Variety of Cells on October 01, 2013, 05:03:09 PM
Figured maybe if I killed the onion guy the gate would open... but nope.  Think I'm done killing NPCs.  Didn't realize there were such consequences. 
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on October 02, 2013, 10:52:07 AM
There can be.  Since you're playing blind the chances are pretty slim that you'd have gotten the upgrade item (Titanite Slab) I mentioned anyway, so it's not such a huge deal, and there's always NG+.
Thing is, there may be an NPC that deserves killin'.  And it may be soon.  Or you may already have met that NPC, I don't know.  I just suggest listening to them all and going with your gut. 
Title: Re: Dark Souls anyone?
Post by: CJones on October 02, 2013, 03:15:55 PM
Actually made it to Quelaag's Domain today. Unfortunately, if there was a bonfire between Firelink and there (and there must have been), I didn't see it. Naturally, I died, and I'm too pissed off to try that again today.
Ouch.  There is.  You went down from Firelink using the Master Key then, right?  The good news is that it can be a very fast run back down to the swamp.  You can just run past those giant guys with the clubs, after that just keep going down.  I'll try to avoid spoiling anything but the bonfire is very close to where you land after your descent.
As horrible as the area is, there's a ton of good loot and drops around, so once you've rested at the bonfire it's worth exploring.

To really appreciate how good you have it you should go to the Depths and enter Blighttown that way.  That's what people without the Master Key have to do, and oh my God it's the most horrible experience in the world.  It'll make the descent from Firelink seem so gentle and peaceful in comparison.

I did that too. After expending so much effort to get the Depths Key, I figured it had to be important. Well, after beating the Gaping Vagina Dragon, and getting the key to Blight town, I figured, this must be the intended way down. Nope... I got totally stuck trying to find a way down going that route, and went back to the entrance from Valley of the Drakes. I feel bad for anyone who didn't start with the Master Key.
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on October 03, 2013, 10:13:25 AM
I started with the Master Key but had no idea about the shortcut, and man, Upper Blighttown was sooooo horrible.  Looking back (from a safe distance) though, it's one of my fondest gaming memories.  A little less than halfway through the level there is a bonfire, and I can't tell you the relief I felt when I saw it.  Crazy that a game can cause such intense panic and relief, but that's Dark Souls, I guess.
It probably took me two hours to find that bonfire the first time through, and the other day I sprinted to it in about 20 seconds.  Since then I've started sucking my thumb.
Title: Re: Dark Souls anyone?
Post by: Variety of Cells on October 04, 2013, 05:36:24 PM
Soooo just figured out what kindling does... pretty useful that... would have been nice to know some 30 hours ago.  Oh well.  Figuring things out is tough.  On one hand the game wants you to figure out how to play for yourself through trial and error.  But on the other hand, you can permanently fuck things up either by killing npcs or wasting items. 

Found the other entrance to Blightown after the vagina monster.  Seems even harder than the drake entrance.  Stupid blight town.  At least I found a merchant that sells the good moss, and those ghost hands that let you fight ghosts.  Should be useful.  Maybe I'll try to make it though the ghost area a bit farther next to try and get the fire keeper back from whoever killed her.  I have a fire soul burning a hole in my pocket and I want to boost my flasks to +2.

Either of you kill that red dragon guarding the bridge?  I feel like maybe... if I got lucky... after many many attempts, I could beat it.  Is it worth it?

EDIT:  Also just figured out that there's a way to aim a bow at something you aren't locked onto that isn't incredibly clumsy and broken.  Would have also been nice to know that.
Title: Re: Dark Souls anyone?
Post by: Variety of Cells on October 05, 2013, 08:10:07 PM
Making a bunch of progress now that I understand how the game thinks.  Just received my new quest from the goddess of having big tits the sun.  There's quite a lot of game in this game, which is nice.  I also really like the character designs and the level art.  Some of the places look quite pretty, and they all have their own feel. 44 hours in now.  The wife has a writing class all day tomorrow, so I expect to get pretty close to the end.  Or I should at least have two of the 4 final souls, probably 3.

Black knight sword is now maxed out at +5.  Oh, and I beat the guys who killed the fire keeper at the firelink shrine, but she's still dead.  Is there a way to get her back or does she just remain dead?

And lastly, being human is not worth it.  Sure you can summon people, but having strangers come into your game and kill you is pretty annoying.  They always do it in the most annoying way possible, usually by walking backwards at me, having half their body clip through me, and then attacking which apparently counts as a critical.  Really annoying.
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on October 07, 2013, 11:01:28 AM
The backstabs in Dark Souls are notorious, and 99 out of a hundred invaders are all too happy to exploit the lag.  I don't know if there's any truth to it, but I heard that in DS2 they're making it so you can be invaded whether you're hollow or human.  It'll be interesting to see how it goes, but I'm guessing the majority will either play offline or not at all.

When you go to the Firelink Shrine Firekeeper's cage you will be prompted to return her soul to her UNLESS you already used it to up your Estus Flask with a different Firekeeper, in which case that bonfire will remain extinguished for the current playthrough.

Sounds like you're moving right along.  Are you planning on doing NG+?
Title: Re: Dark Souls anyone?
Post by: Variety of Cells on October 07, 2013, 11:21:20 AM
Hmmmm not sure. If I go for NG+ right away I know I won't finish it. But I might want to check it out. I'd probably want to be a caster, so I'll most likely quit in frustration.

Surprisingly this is the first time in the game where I'm not quite sure where to go next. I have three of the four souls, and I'm not quite sure where the fourth is. I think it's in the valley of the giants (the dark place.) because it's the only place that has seemed like a dead end. But I haven't been able to find a new path yet.  I'll figure it out.

Oh, and I beat the dragon guarding that bridge!  Pretty proud of that. It only have me 10,000 souls so it was a waste of time, but I enjoyed the sense of accomplishment.
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on October 07, 2013, 11:56:07 AM
Beating the red dragon on the bridge is quite the accomplishment.  Took me multiple playthroughs before I even tried.

NG+ just continues with your current character, there's no option to reset stats, so you may want to start a new character as a sorcerer rather than start building up your intelligence on your current one.  Maybe not though.  On my main character I eventually built up everything.  Difficulty jumps up pretty high in NG+, so it's a lot of fun.  Your Black Knight sword will still make short work of early mobs, but bosses will be noticeably tougher, and by the time you get to Anor Londo it should be pretty challenging.

Title: Re: Dark Souls anyone?
Post by: Variety of Cells on October 07, 2013, 12:42:20 PM
Ahhh gotcha. Maybe I'll continue with my big tank then. He's sporting Havel's armor, the stone shield and the black knight's great axe at the moment. The sword was nice but I like the reach of the great axe. Plus the strong attack is basically the same as a jumping attack so I don't have to worry about not executing a jump correctly.
Title: Re: Dark Souls anyone?
Post by: CJones on October 08, 2013, 03:19:22 PM
Congrats Variety of Cells. I PM'ed you on Steam, but I'll say it again here, you did in ~50 hours what I haven't been able to do in over 60 hours. Yeah, I couldn't believe I'd spent that much time on the game either. And yes, I'm still stuck on Quelaag.

But here's the best part. I've seen some insane speed runs of this game. Runs that don't involve cheating or exploiting glitches. These people could have beaten the game 50 times in the time I've spent to get halfway. Check this out:

http://www.youtube.com/v/Quu8TDRb6OU
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on October 10, 2013, 09:46:43 AM
It's incredible how fast true speedrunners manipulate the menu.  Dark Souls is the rare game many, MANY people measure their hours in by the thousands though, and at that point it actually isn't that difficult a game to speedrun since you can run past almost all non-bosses in the game.  1 hour is still insane, but the average Souls addict can probably do 2 hours on their first try no sweat.  I'll put my money where my mouth is and test it, as a true speedrun is something I've never done.

I wish I could remember the name of the game, but I saw a speedrun of a 2D puzzle platformer that completely blew my mind.  I'll try to find and post it.  Some of the time I couldn't even follow what the player was doing things were moving so fast.

*EDIT*  The game is called The Swapper.  Beautiful game, though you wouldn't know it by the WR speedrun since it's so insanely fast.
Title: Re: Dark Souls anyone?
Post by: CJones on November 03, 2013, 01:28:45 PM
After a long hiatus, I've started playing Dark Souls again. I finally beat Quelaag. Actually made it to her, from Firelink, and beat her on the first try. I did find the bonfire I missed previously. But why did I find it so hard before? Sometimes I feel that this game is more intimidating than actually hard. I never did figure out how to get to the bottom of Blight Town entering from the Depths. But from the Valley of Drakes it's incredibly easy.

Found what I assume is Quelaag's sister. She refused to speak to me, but I joined her Covenant anyway because, why not. I have yet to figure out what any of the Covenants actually do.
Title: Re: Dark Souls anyone?
Post by: Variety of Cells on November 03, 2013, 08:18:12 PM
After a long hiatus, I've started playing Dark Souls again. I finally beat Quelaag. Actually made it to her, from Firelink, and beat her on the first try. I did find the bonfire I missed previously. But why did I find it so hard before? Sometimes I feel that this game is more intimidating than actually hard. I never did figure out how to get to the bottom of Blight Town entering from the Depths. But from the Valley of Drakes it's incredibly easy.

Found what I assume is Quelaag's sister. She refused to speak to me, but I joined her Covenant anyway because, why not. I have yet to figure out what any of the Covenants actually do.

I never found out what they did either. 
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on November 04, 2013, 11:49:30 AM
The Chaos Covenant doesn't do to much of anything, really, other than give you that bitchin' Chaos Fireball spell and open up a shortcut later.  It costs 30 humanity to open the shortcut though, so not many people use it.

Sunlight Covenant increases your chances of getting summoned as a friendly phantom by another player (supposedly), and the Way of the White Covenant keeps you from getting invaded as often (also supposedly). 

Most of the other covs are PvP-based, so if you want to invade other players I guess they're pretty cool.  It's definitely worth joining the Gravelord Covenant though, as it gives you a pretty badass sword.
Title: Re: Dark Souls anyone?
Post by: d00hickey on November 04, 2013, 11:46:02 PM
I should play this again sometime, I bought it and gave up like a little bitch really soon after the tutorial. I wan't to put the mod on it to make it look better on PC, have any of you done that? it's a really poorly done port and it looks awful on PC. I also avoid GFWL like the plague, so there's that too.
Title: Re: Dark Souls anyone?
Post by: Variety of Cells on November 05, 2013, 05:03:06 AM
I should play this again sometime, I bought it and gave up like a little bitch really soon after the tutorial. I wan't to put the mod on it to make it look better on PC, have any of you done that? it's a really poorly done port and it looks awful on PC. I also avoid GFWL like the plague, so there's that too.

The mod works great. My impression was that the game looked pretty good on PC, but I always had the mod on.
Title: Re: Dark Souls anyone?
Post by: d00hickey on November 05, 2013, 10:45:43 AM
Do you have the Steam or GFWL version? I bet the mod is probably the same just need to research
Title: Re: Dark Souls anyone?
Post by: Variety of Cells on November 05, 2013, 11:30:24 AM
Steam version here. 
Title: Re: Dark Souls anyone?
Post by: CJones on November 07, 2013, 04:59:53 AM
If you're talking about DSFix, definitely get it. But make sure you get the most recent version. Otherwise it won't work. In the DSFix config file, unlock the frame-rate. I also suggest disabling the startup logos, unless you really want to watch them over and over.

I got my copy from Steam as well, but it still accesses GFWL. I'm assuming that's unavoidable.
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on November 07, 2013, 01:59:16 PM
I play it on PC a little, unmodded.  I get some frame-rate issues in lower Blighttown but not too bad.  Then again I'm an easy audience because I'm used to it on the consoles.
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on November 11, 2013, 10:22:41 AM
I played 3 hours of Dark Souls 2 Saturday night during the beta.  I'll give no spoilers, but I will tell you that if you're worried about them dumbing down the series to reach a larger audience, you can put those worries to rest.  Brutal difficulty.
Title: Re: Dark Souls anyone?
Post by: d00hickey on November 27, 2013, 03:21:19 PM
Okay, I beat the tutorial boss and that was all fine, now I'm in the second area with ghosts that I can't damage. I had some sort of item that allowed me to damage them but I'm all out. Every time I get near them one grabs me and the other kills me. After my 7th or 8th attempt I was able to run past the first ghost only to enter a new area with more ghosts. What should I do? 
Title: Re: Dark Souls anyone?
Post by: Variety of Cells on November 27, 2013, 04:17:45 PM
Okay, I beat the tutorial boss and that was all fine, now I'm in the second area with ghosts that I can't damage. I had some sort of item that allowed me to damage them but I'm all out. Every time I get near them one grabs me and the other kills me. After my 7th or 8th attempt I was able to run past the first ghost only to enter a new area with more ghosts. What should I do?

You did the same thing as me.  That is not where you should go first.

Say you are standing at the first bonfire.  If you are looking at the stairs that lead down to where there are ghosts, turn 180 degrees and go the other way.  You should start heading up some stairs and there will be some undead that throw fire at you.  That's where you should go first.

Another tip that I didn't find out till late in the game: kindling a bonfire with humanity will give you extra estus flasks when you rest at that bonfire.  Very helpful.
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on November 29, 2013, 11:46:57 AM
Another tip that I didn't find out till late in the game: kindling a bonfire with humanity will give you extra estus flasks when you rest at that bonfire.  Very helpful.
But wait, there's more!  To kindle the bonfire so you get 10 Estus instead of 5 you will have to first use a humanity to turn human, then use a second one to kindle the fire.  When you turn human you open yourself up to being invaded by other players UNLESS you've already killed the area boss.
So d00hickey, the Firelink Shrine bonfire is automatically kindled to 10 (because it has a Firekeeper present), but the next one you find won't be.  If you go human there you will be invaded by a player with end-game gear, guaranteed, so I advise against kindling that one till after you've killed the boss.
Title: Re: Dark Souls anyone?
Post by: d00hickey on November 29, 2013, 03:11:06 PM
I spent 3 hours trying to kill all the Skeletons in that first grave yard and came to the conclusion I'm truly playing this game wrong. It's extremely compelling and it doesn't play like any other game I know of. I was focusing way too much on combat and I wasn't really reading all the item details or even keeping good track of my items and exploiting them properly. I plan to draw out a new character and try a new approach.

It's funny because I get extremely frustrated while I'm playing it but I can't stop thinking about it when I'm not.     
Title: Re: Dark Souls anyone?
Post by: Variety of Cells on November 29, 2013, 04:29:17 PM
I spent 3 hours trying to kill all the Skeletons in that first grave yard and came to the conclusion I'm truly playing this game wrong. It's extremely compelling and it doesn't play like any other game I know of. I was focusing way too much on combat and I wasn't really reading all the item details or even keeping good track of my items and exploiting them properly. I plan to draw out a new character and try a new approach.

It's funny because I get extremely frustrated while I'm playing it but I can't stop thinking about it when I'm not.   

I banged my head against those skeletons in the graveyard for about 3 hours as well.  And then I finally realized that that wasn't the first place I was supposed to go, and they were way too high level for me.  The game is hard, definitely, but it's not supposed to be THAT hard. 

From the first bonfire after the crow drops you off, face towards the cliff and the water.  The opposite directions from the ruins and the guy who's sitting there.  Then follow the edge of that cliff to the left and it will take you to some stairs that go up where some zombies will throw fire at you.  Then you'll go up inside this bridge with a big rat inside.  Then you'll know you're on the right path.

Since the enemies don't scale to your level, a big part of Dark Souls is figuring out where exactly to go next.  You could beat your head against those skeletons and eventually level up enough where you could perhaps make it down a ways.  But nothing useful lies down that path until much later in the game.
Title: Re: Dark Souls anyone?
Post by: CJones on November 29, 2013, 06:08:57 PM
I read somewhere that the Catacombs (including the graveyard) was originally supposed to be a starter dungeon. Which explains why Pinwheel is so weak. Now, either this person is full of shit, or the designers changed their minds halfway through.. I'm leaning towards the latter.

Yeah, they're a huge pain in the ass, but there are several powerful weapons, both in the graveyard and in the catacombs, worth running in and retreating for. However, barring that, you should go to the far right of that guy sitting at Firelink and take the stairs up to the Upper Undead Burg.

Speaking of retreating, how the hell do I get back out of Blighttown after killing
Spoiler (click to show/hide)
I'm almost out of mosses! And I sure as hell can't get out the way I came.
Title: Re: Dark Souls anyone?
Post by: Variety of Cells on November 29, 2013, 07:22:32 PM
I read somewhere that the Catacombs (including the graveyard) was originally supposed to be a starter dungeon. Which explains why Pinwheel is so weak. Now, either this person is full of shit, or the designers changed their minds halfway through.. I'm leaning towards the latter.

Yeah, they're a huge pain in the ass, but there are several powerful weapons, both in the graveyard and in the catacombs, worth running in and retreating for. However, barring that, you should go to the far right of that guy sitting at Firelink and take the stairs up to the Upper Undead Burg.

Speaking of retreating, how the hell do I get back out of Blighttown after killing
Spoiler (click to show/hide)
I'm almost out of mosses! And I sure as hell can't get out the way I came.

One thing I didn't realize...

Spoiler (click to show/hide)
Title: Re: Dark Souls anyone?
Post by: d00hickey on November 29, 2013, 08:07:37 PM
I appreciate you guys inserting spoilers.
Title: Re: Dark Souls anyone?
Post by: d00hickey on November 29, 2013, 08:08:46 PM
I appreciate you guys inserting spoiler blockers.
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on December 02, 2013, 10:51:31 AM
It's funny because I get extremely frustrated while I'm playing it but I can't stop thinking about it when I'm not.   
That should replace "Prepare to die," as the Souls motto.  It's amazing how this game hooks you. 
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on December 02, 2013, 11:21:49 AM
Speaking of retreating, how the hell do I get back out of Blighttown after killing
Spoiler (click to show/hide)
I'm almost out of mosses! And I sure as hell can't get out the way I came.
Assuming you came in from The Depths and descended through Upper Blighttown, you can get out the same way, but don't.  Ride the giant wooden contraption up and ascend from there.  There are a couple of branching areas to explore, but if you don't have Purple Blooming Moss you can come back later (it's worth it).  For now just keep going up.  There's usually a torch by the ladders in case you get stuck.
Title: Re: Dark Souls anyone?
Post by: CJones on December 04, 2013, 05:49:29 PM
Speaking of retreating, how the hell do I get back out of Blighttown after killing
Spoiler (click to show/hide)
I'm almost out of mosses! And I sure as hell can't get out the way I came.
Assuming you came in from The Depths and descended through Upper Blighttown, you can get out the same way, but don't.  Ride the giant wooden contraption up and ascend from there.  There are a couple of branching areas to explore, but if you don't have Purple Blooming Moss you can come back later (it's worth it).  For now just keep going up.  There's usually a torch by the ladders in case you get stuck.

The giant wooden contraption is the way I got in (I started with the Master Key), but there didn't appear to be any way to get on it going up. I'll have go back and check that. I was trying to get out using the Depths route, but I kept getting killed. Thanks for the advice.
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on December 05, 2013, 12:00:50 PM
Sure.  Follow the torches, that makes it easier.  If you didn't explore those branching paths I mentioned before, make sure you do it at some point.  There's a valuable item up there.  Be smart to have at least a couple of the Purple Blooming Moss clumps when you do.
Title: Re: Dark Souls anyone?
Post by: CJones on December 05, 2013, 03:50:10 PM
Oh my God, there was a ladder I didn't see before, leading to the other side of the lift. I'm finally back up to Firelink!

I never could get through the depths route, up or down.
Title: Re: Dark Souls anyone?
Post by: CJones on December 07, 2013, 07:45:01 AM
BTW, this a 100% accurate representation of this game:

http://www.youtube.com/v/6M9ONL6BcbU
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on December 09, 2013, 08:06:10 AM
I never could get through the depths route, up or down.
Upper Blighttown has a lot of treasure.  No biggie though, it's mostly just soul items.  There's a weapon and a shield, but they're hardly game-breaking (getting the weapon requires a risky jump).  There is one powerful spell up there though, in case you go back don't miss it. 
Same rule applies, look for torches to find the ladders.

One a separate Souls note, I found a video of a blind playthrough on YT that cracked me up.  The guy was getting murdered by the Asylum Demon over and over.  He still had his Broken Sword that does like 2 damage per hit.  Finally, after a bunch of deaths he goes, "I f-ing hate this game... wait, is that a door?  THERE'S A ****ING DOOR???  GOD******* THERE'S A MOTHER******* DOOR!!!"  It was pretty funny, but the amazing thing was how great he felt when he went back and took the boss out.  Not many games provide that amount of satisfaction from beating bosses, and this is the TUTORIAL BOSS.
Title: Re: Dark Souls anyone?
Post by: Variety of Cells on February 27, 2014, 02:05:08 PM
Yahtzee's review of Dark Souls is pretty spot on in my opinion.

http://www.youtube.com/v/STrYyhEwkbY?version=3&hl=en_US
Title: Re: Dark Souls anyone?
Post by: JimJ on February 27, 2014, 07:13:39 PM
I'm on my first play of this and it's amazing how this game can make you feel. Last night it made me feel like an ultimate badass after I killed the Capra Demon in my first try. Tonight it made me feel like the ultimate dumbass. After beating the Gaping Dragon and my first invasion, both with summoned help, I was exploring the boss chamber. I didn't notice the fact that there was a huge drop. Of course, I also died on the way back to the bloodstain. 38,000 souls lost forever because I accidentally threw myself off a cliff  after beating the boss :'(
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on February 28, 2014, 06:37:14 AM
I'm on my first play of this and it's amazing how this game can make you feel. Last night it made me feel like an ultimate badass after I killed the Capra Demon in my first try. Tonight it made me feel like the ultimate dumbass. After beating the Gaping Dragon and my first invasion, both with summoned help, I was exploring the boss chamber. I didn't notice the fact that there was a huge drop. Of course, I also died on the way back to the bloodstain. 38,000 souls lost forever because I accidentally threw myself off a cliff  after beating the boss :'(
Gravity is the ultimate boss in Dark Souls, and will be again in Dark Souls II, I think.  It has taken more souls and humanity from experienced players than all the game's bosses combined.
Don't stop experimenting!  (Buy yourself a bunch of Prism Stones when you come across them.  Drop them and they'll alert you if a fall is terminal.)
Pretty soon 38,000 souls won't seem like much.
Title: Re: Dark Souls anyone?
Post by: JimJ on February 28, 2014, 10:05:53 AM
I'm on my first play of this and it's amazing how this game can make you feel. Last night it made me feel like an ultimate badass after I killed the Capra Demon in my first try. Tonight it made me feel like the ultimate dumbass. After beating the Gaping Dragon and my first invasion, both with summoned help, I was exploring the boss chamber. I didn't notice the fact that there was a huge drop. Of course, I also died on the way back to the bloodstain. 38,000 souls lost forever because I accidentally threw myself off a cliff  after beating the boss :'(
Gravity is the ultimate boss in Dark Souls, and will be again in Dark Souls II, I think.  It has taken more souls and humanity from experienced players than all the game's bosses combined.
Don't stop experimenting!  (Buy yourself a bunch of Prism Stones when you come across them.  Drop them and they'll alert you if a fall is terminal.)
Pretty soon 38,000 souls won't seem like much.

Thanks for the advice.  I may invest in some prism stones, but they wouldn't have saved me here as I just totally missed the fact that the drop existed and just wandered off the edge.  I did the same thing this morning after beating the Hydra  ::).  Thankfully I did manage to get back to that blood stain.

Anyway, I had my first real rage moments this morning, as I ventured back to the Undead Asylum and proceed to get my ass handed to me repeatedly by the Stray Demon.  Seriously, fuck that guy.  Did finally manage to beat him though with some help from YouTube. I think my main problem was that I'm wielding the Zweithander, which is slow as shit and pretty terrible for a fight that requires speed.  I suppose the next stop is Blighttown, which I've heard nothing but horrible, terrifying things about    :speechless:.
Title: Re: Dark Souls anyone?
Post by: Variety of Cells on February 28, 2014, 12:16:43 PM
I'm on my first play of this and it's amazing how this game can make you feel. Last night it made me feel like an ultimate badass after I killed the Capra Demon in my first try. Tonight it made me feel like the ultimate dumbass. After beating the Gaping Dragon and my first invasion, both with summoned help, I was exploring the boss chamber. I didn't notice the fact that there was a huge drop. Of course, I also died on the way back to the bloodstain. 38,000 souls lost forever because I accidentally threw myself off a cliff  after beating the boss :'(
Gravity is the ultimate boss in Dark Souls, and will be again in Dark Souls II, I think.  It has taken more souls and humanity from experienced players than all the game's bosses combined.
Don't stop experimenting!  (Buy yourself a bunch of Prism Stones when you come across them.  Drop them and they'll alert you if a fall is terminal.)
Pretty soon 38,000 souls won't seem like much.

Thanks for the advice.  I may invest in some prism stones, but they wouldn't have saved me here as I just totally missed the fact that the drop existed and just wandered off the edge.  I did the same thing this morning after beating the Hydra  ::).  Thankfully I did manage to get back to that blood stain.

Anyway, I had my first real rage moments this morning, as I ventured back to the Undead Asylum and proceed to get my ass handed to me repeatedly by the Stray Demon.  Seriously, fuck that guy.  Did finally manage to beat him though with some help from YouTube. I think my main problem was that I'm wielding the Zweithander, which is slow as shit and pretty terrible for a fight that requires speed.  I suppose the next stop is Blighttown, which I've heard nothing but horrible, terrifying things about    :speechless:.

Just know that not all enemies respawn.  Sometimes it's worth sacrificing yourself to take out a particular nuisance.   
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on February 28, 2014, 03:42:58 PM
I'm wielding the Zweithander,
The Zwei is amazingly effective at clearing levels, but there are a few bosses that will test your ability to be patient and not spam the R1 attack.

I think Blighttown would be one of my favorite locations if it weren't for the framerate.  It took a loooong time for me to warm up to it though.
Title: Re: Dark Souls anyone?
Post by: JimJ on March 04, 2014, 09:31:49 PM
So, I actually ended up skipping the majority of Blighttown with the Master Key.  What I did do wasn't that bad once I cleared out the blowdart douchebags.  I just beat the Four Kings and I'm not sure what comes next.  The guide I've been occasionally looking at lists Duke's Archive as the next area, so I guess I'll try that.  I think Anor Londo is my favorite area.  That place is fucking gorgeous.  Also had a pretty epic win over an invasion there.  I think we hit each other at the same time and I went down to like 1 HP and he died.

BTW, I've since switched from the Zweithander to a heavily upgraded Black Knight Halbeard.  I wreck everyone's shit with that thing.  I think I 5 or 6 shot each of the Four Kings when two handing it.  Might've been slightly more than that, but still took them out pretty quick.

Edit: "Ceaseless Discharge" may be my favorite boss name ever.
Title: Re: Dark Souls anyone?
Post by: JimJ on March 15, 2014, 11:27:19 AM
Am I the only one here whose life is being consumed by Dark Souls 2?  I was going to wait for the PC release but my will power failed me and I got it on PS3.  I've really enjoyed it and have become hopelessly addicted. Some of the earliest bosses are a little too easy and similar to each other, but they get much more challenging and varied later on. I really like a lot of the boss and enemy design. Right now I feel like I may have wandered into some areas that I probably shouldn't be at yet, but I've been able to make some progress and beat some bosses in them, so maybe I am supposed to be there.
Title: Re: Dark Souls anyone?
Post by: Variety of Cells on March 15, 2014, 12:26:05 PM
I only have a PC, but I'll be joining in the fun soon enough.  Glad to hear that it's living up to expectations. 
Title: Re: Dark Souls anyone?
Post by: CJones on March 24, 2014, 12:50:35 PM
Yeah, same here. I guess I'll have wait til April 25  :(
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on March 25, 2014, 04:23:29 PM
Am I the only one here whose life is being consumed by Dark Souls 2? 
I got it at 12:13am, March 11th, and checking my counter I've played it just short of 240 hours.  So... no, you're not the only one.  I scheduled my entire year's vacation for its release, and amazingly have no regrets, other than being awfully tired.
Title: Re: Dark Souls anyone?
Post by: JimJ on March 26, 2014, 11:55:49 PM
Funniest Dark Souls 2 moment I've seen.  Guy doesn't understand what the red summon sign is for and hilarity ensues.
http://www.youtube.com/v/MQyhmiYZBZc
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on March 27, 2014, 09:44:21 AM
I can't see that video while I'm at work but I've seen some things that sound similar.  A guy playing through The Pit got summoned by a Rat Covenant dude.  He assumed he was there to help the guy and couldn't understand why the rats kept attacking him.  Then Rat Dude himself showed up and started attacking.  He's like, "Dude, I'm here to help you!"  He didn't last long.
Title: Re: Dark Souls anyone?
Post by: d00hickey on March 27, 2014, 08:13:59 PM
Funniest Dark Souls 2 moment I've seen.  Guy doesn't understand what the red summon sign is for and hilarity ensues.

That's kind of the experience of Dark Souls. Complete confusion, hilarity ensues.
Title: Re: Dark Souls anyone?
Post by: Blasarius Yonder on April 03, 2014, 09:22:06 AM
Dark Souls 2 is really hard.  My main character is NG++++ now, and I'm getting my ass handed to me by some previously 'easy' bosses. 

The Scorpioness was so easy before, but suddenly I can't get away from her magic and she destroyed me 5 times in a row.  Had to completely change the way I fight her to get through it.

Lost Sinner has become so hard I simply can't solo it.  Takes 15 minutes to get her down to about 1/3 health, then I get destroyed by one of the pyro guys and have to start all over.  That's gets old after a couple hours.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: JimJ on April 03, 2014, 06:07:56 PM
Dark Souls 2 is really hard.  My main character is NG++++ now, and I'm getting my ass handed to me by some previously 'easy' bosses. 

The Scorpioness was so easy before, but suddenly I can't get away from her magic and she destroyed me 5 times in a row.  Had to completely change the way I fight her to get through it.

Lost Sinner has become so hard I simply can't solo it.  Takes 15 minutes to get her down to about 1/3 health, then I get destroyed by one of the pyro guys and have to start all over.  That's gets old after a couple hours.

I don't think I'm man enough to go past NG+. I'm just taking my first charcter through that and am having an OK time with it, but I wouldn't want to go much harder.

I'm starting to get more into PVP and co-op than I did in Dark Souls. I go back and forth between the Sunbros and the Blood Bros. When I need some chunks I scum it up with the Bell Bros. It seems odd that you can just switch covenants at will with no consequences. I guess it was like that in the first game too but I never messed with covenants much in that.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Blasarius Yonder on April 04, 2014, 06:17:51 AM
If you're using the cat in Majula to abandon your covenant it should be free of consequence, but if you're just changing from one to the other you should be accumulating sin.
Sin seems pretty broken though.
In NG I killed all the NPCs before going to NG+, and instead of having my sin cleared when I started NG+, it carried over and is still with me in ++++.  The pardoner who absolves sin doesn't recognize it though, he won't cleanse me of sin because he says I have none.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: JimJ on April 06, 2014, 08:35:48 AM
I've certainly seen my share of blue arbiter spirits, especially in NG+. I don't really mind though. I also have no way to tell if it's the covenant thing that causes it, because I'm sure I've accumulated plenty of sin by invading and Bell Broing. The only NPCs I killed were the fire keepers for their effigies and the big scorpion dude in the shaded woods because, well, I had poison arrows and I saw a big scorpion dude.  Gotta love how Dark Souls 2 throws in hideous abominations that turn out to be friendly. Apparently that giant ant in the Gutter is friendly and the smoke he emits cures poison. Makes me feel kind of bad for slaughtering him mercilessly.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: JimJ on April 07, 2014, 07:39:03 PM
I have to say, I take a perverse amount of satisfaction in killing blue invaders. It doesn't happen often because I'm pretty bad at PVP, but it feels so good when it does.  I usually strive to be somewhat honorable in PVP, but all bets are off when I'm invaded by the self-righteous blues.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Blasarius Yonder on April 08, 2014, 07:23:06 AM
The blues won't stop for me.  I get to the Dragon Aerie/Shrine and kill a blue, and within 30 seconds I get another one, he kills me and I start the level again.  I can't progress this way.

I heard that getting killed by blues will cleanse you, so I died to a few in a row.  Eventually messaged a guy asking if he knew how many times I needed to die to get clean, he said he had no idea and was in the same boat.  He was invading as a blue to try to get rid of his sin, but he said his sin has actually increased from 'Sinner' to 'Wretch!'

Unless I want to specifically stop for PvP I have to go offline to be able to progress through the game.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: JimJ on April 10, 2014, 09:54:10 PM
Looks like someone had a rough time fighting Demon of Song

(http://giant.gfycat.com/LeafyBossyBasil.gif)
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Blasarius Yonder on April 12, 2014, 01:10:50 PM
Ouch.  Cool bloodstain though.

Reminds me of a mysterious bloodstain I found right next to the Firelink Shrine bonfire in Dark Souls.  The player was slammed up into the air -- WAY up into the air like when you get hit with the Black Knight (ultra)Greatsword's 2-hand strong attack -- and I never could figure out what enemy could have done that at Firelink Shrine. 
Title: Re: Dark Souls anyone?
Post by: CJones on April 20, 2014, 04:59:00 PM
Funniest Dark Souls 2 moment I've seen.  Guy doesn't understand what the red summon sign is for and hilarity ensues.

That's kind of the experience of Dark Souls. Complete confusion, hilarity ensues.

That's Dark Souls in a nutshell. Nobody has the slightest idea what the HELL is going on... and we like it that way >:D

Come on April 25, arrive already!
Title: Re: Dark Souls (and Dark Souls 2)
Post by: JimJ on April 22, 2014, 12:27:41 PM
It's available to pre-load on Steam now. It also seems like it will unlock at 6 PM EST on Thursday. Honestly, the main thing I'm looking forward to is shorter load times. The PS3 load times are really slow. I've got the PC version on my SSD so they should be much better. 60 FPS and 1080p will be nice too.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Blasarius Yonder on April 24, 2014, 03:19:22 PM
So I found out there are two rings you can get for beating Dark Souls II without dying and without resting at a bonfire.  I decided to try it on my main character, on NG++++++.  Not the best idea I ever had.  Several enemies can 1-shot me.  2 of them have, so far.
I'll at least complete the "no bonfire" part this playthrough, then try again next playthrough to avoid dying.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Variety of Cells on April 24, 2014, 03:36:09 PM
So I found out there are two rings you can get for beating Dark Souls II without dying and without resting at a bonfire.  I decided to try it on my main character, on NG++++++.  Not the best idea I ever had.  Several enemies can 1-shot me.  2 of them have, so far.
I'll at least complete the "no bonfire" part this playthrough, then try again next playthrough to avoid dying.

I ran this through google translate's 'nerd to english' option, and it came back with this:

Quote
So I found out they give you a piece of bread if you climb Mount Everest nude from the waist up while holding your left hand behind your back.  I slipped and fell on my left hand, but I should at least get the bread crust for not wearing a shirt this time.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Variety of Cells on April 25, 2014, 07:58:58 PM
Finally out for the PC.  Beat the first boss.  Having quite a lot of fun.  Unlocked the blacksmith and upgraded a bunch of my gear.

Not sure how I feel about the game forcing you to restore your humanity after about 6 deaths by whittling away at your health bar.  I'm quite happy staying hollow.  But I guess they want to encourage you to invade and be invaded and all that jazz that I could do without. 
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Blasarius Yonder on April 26, 2014, 09:03:28 AM
Finally out for the PC.  Beat the first boss.  Having quite a lot of fun.  Unlocked the blacksmith and upgraded a bunch of my gear.

Not sure how I feel about the game forcing you to restore your humanity after about 6 deaths by whittling away at your health bar.  I'm quite happy staying hollow.  But I guess they want to encourage you to invade and be invaded and all that jazz that I could do without.
It's really encouraging co-op.  Put down your White Sign Soapstone to help another player out, and if you're succesful you return to your world back in human form.  So like, if you're having trouble with a boss or something, and don't want to spend the effigies but need more health, just put your sign down outside the fog gate and someone will summon you to help them. Voila! you're human and have a bunch more souls to spend.

There's also a Ring of Binding that won't let your HP drop below the 80% (or maybe 75%) mark when hollow.  It's available early.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Variety of Cells on April 26, 2014, 09:23:10 AM
Finally out for the PC.  Beat the first boss.  Having quite a lot of fun.  Unlocked the blacksmith and upgraded a bunch of my gear.

Not sure how I feel about the game forcing you to restore your humanity after about 6 deaths by whittling away at your health bar.  I'm quite happy staying hollow.  But I guess they want to encourage you to invade and be invaded and all that jazz that I could do without.
It's really encouraging co-op.  Put down your White Sign Soapstone to help another player out, and if you're succesful you return to your world back in human form.  So like, if you're having trouble with a boss or something, and don't want to spend the effigies but need more health, just put your sign down outside the fog gate and someone will summon you to help them. Voila! you're human and have a bunch more souls to spend.

There's also a Ring of Binding that won't let your HP drop below the 80% (or maybe 75%) mark when hollow.  It's available early.

Ahhh thanks.  Didn't know that.  I thought I had to use up an effigy.  Normally one would consider that a flaw that an integral mechanic like that isn't explained, but it's one of the game's charms. 
Title: Re: Dark Souls (and Dark Souls 2)
Post by: JimJ on April 26, 2014, 02:20:35 PM
You can also put down your sign before you go through a boss fog so you can fight the boss and see it's patterns with no risk.

Anyway, the PC version is so good. Going from 720p 30 FPS (at best) and 20-30 second load times on PS3 to 1080p 60 FPS and 2-3 second load times on PC is amazing. Glad they got the port right this time. I'm almost done with my first PC playthrough and my first first ever playthrough as a cleric. The mace is ridiculous for a starting weapon. Still rocking it +10 with lightning infusion at Dragon Shrine. Does more than enough damage in conjunction with all my miracles. I usually just roll with a knight or warrior and do a strength build, but I think cleric may be my new default class, I've really enjoyed murdering everything with lightning spears.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Blasarius Yonder on April 26, 2014, 04:49:25 PM
Yeah, Lightning Spears are ridiculously strong in this game.  I'm watching a playthrough where the guy was just getting murdered left and right, understandably having a really hard time with the game.  He found Lightning Spear, re-spec'd, now he's just cruising through with like 30+Spears for ammo, almost untouchable.

I know Lightning Spears saved my butt when I fought Darklurker.  That's an insanely difficult fight without a strong ranged attack.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: JimJ on April 26, 2014, 06:49:58 PM
I still have never fought that boss. I've also never beaten Vendrick or Ancient Dragon though I have half-heartedly attempted those in the past.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Variety of Cells on April 26, 2014, 10:39:06 PM
Fucking chariot. I don't feel bad at all about using 80 arrows to slowly kill you as you drove around in circles. 
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Blasarius Yonder on April 29, 2014, 08:33:07 AM
Fucking chariot. I don't feel bad at all about using 80 arrows to slowly kill you as you drove around in circles.
I'm going to use that method from now on, even on NG, just so I don't have to watch that horse spin around like he's on a rotating dish during the last phase of the fight.  I wouldn't have thought Fromsoft capable of the degree of laziness they've shown when it comes to the tracking of certain enemies.  Like the Covetous Demon and the Fire Salamanders, they just spin in place.  If you change direction, they instantly change direction with no regard for momentum.  They should've added the robotic sound effect from the The Terminator, when Arnold moves his head around.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Variety of Cells on April 29, 2014, 08:58:38 AM
Fucking chariot. I don't feel bad at all about using 80 arrows to slowly kill you as you drove around in circles.
I'm going to use that method from now on, even on NG, just so I don't have to watch that horse spin around like he's on a rotating dish during the last phase of the fight.  I wouldn't have thought Fromsoft capable of the degree of laziness they've shown when it comes to the tracking of certain enemies.  Like the Covetous Demon and the Fire Salamanders, they just spin in place.  If you change direction, they instantly change direction with no regard for momentum.  They should've added the robotic sound effect from the The Terminator, when Arnold moves his head around.

Yeah that last phase was annoying and hard enough to get to, so I skipped it.

There have been a few challenges, like the chariot, but overall I'm having a much easier time with this game. I think it's perhaps because I'm using summons a lot for bosses. So far I've never been invaded so I'm not getting the down sides to being human.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: JimJ on April 29, 2014, 09:53:09 AM
You can be invaded while hollow now. Invasions are just a rarity in NG, outside of the PVP covenant areas.

I got bored today and finally took a crack at the three bosses I'd still never beaten, Vendrick, Ancient Dragon and Darklurker. Vendrick is very easy if you have the giant souls and get his patterns down. Took down Darklurker in one try with lightning spears, though I came close to dying twice. Ancient Dragon was the worst. I did the strat of running in and beating the shit out of his toes and it seemed totally random when he would decide to do the insta-kill fire AOE. He did that attack once in my final attempt and I thankfully was able to avoid it.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: d00hickey on April 30, 2014, 09:39:50 AM
I played the new one for about an hour and was really disappointed by the controls and graphics. I kept hearing people say it was a completely new engine but it pretty much looks exactly like the first one with DSfix applied. The art design is still incredible and people love Dark Souls, so if it aint broke don't fix it I guess.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Variety of Cells on April 30, 2014, 11:20:21 AM
I played the new one for about an hour and was really disappointed by the controls and graphics. I kept hearing people say it was a completely new engine but it pretty much looks exactly like the first one with DSfix applied. The art design is still incredible and people love Dark Souls, so if it aint broke don't fix it I guess.

Do you play with a gamepad or keyboard?  I agree about the graphics though.  Pretty much the same as the last game. 
Title: Re: Dark Souls (and Dark Souls 2)
Post by: d00hickey on April 30, 2014, 12:40:07 PM
I played the new one for about an hour and was really disappointed by the controls and graphics. I kept hearing people say it was a completely new engine but it pretty much looks exactly like the first one with DSfix applied. The art design is still incredible and people love Dark Souls, so if it aint broke don't fix it I guess.

Do you play with a gamepad or keyboard?  I agree about the graphics though.  Pretty much the same as the last game.

360 pad, it us basically un-playable with kb&m
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Variety of Cells on April 30, 2014, 01:20:27 PM
I played the new one for about an hour and was really disappointed by the controls and graphics. I kept hearing people say it was a completely new engine but it pretty much looks exactly like the first one with DSfix applied. The art design is still incredible and people love Dark Souls, so if it aint broke don't fix it I guess.

Do you play with a gamepad or keyboard?  I agree about the graphics though.  Pretty much the same as the last game.

360 pad, it us basically un-playable with kb&m

I like the 360 controls. 
Title: Re: Dark Souls (and Dark Souls 2)
Post by: d00hickey on April 30, 2014, 04:50:46 PM
Having jump and sprint bound to the same button will take some getting used to.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Variety of Cells on April 30, 2014, 05:41:26 PM
Having jump and sprint bound to the same button will take some getting used to.

It is?  I jump by holding sprint then pressing the left joystick in. 
Title: Re: Dark Souls (and Dark Souls 2)
Post by: d00hickey on April 30, 2014, 07:04:55 PM
Having jump and sprint bound to the same button will take some getting used to.

It is?  I jump by holding sprint then pressing the left joystick in.

My bad, I meant roll not jump, hold B to run and tap B to roll.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Blasarius Yonder on May 01, 2014, 11:01:32 AM
You can change the jump command under 'Options.'  It can be either the left joystick or the double-tap B option, like the previous game.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: JimJ on May 02, 2014, 06:29:22 AM
PC servers appear to be down :(
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Blasarius Yonder on May 03, 2014, 01:49:34 PM
I just finished a no-bonfire run last round and got a ring as a reward, and I decided to try a no-death run in my next playthrough, which is NG+8.  (I failed my previous attempt at a no-death run about halfway through the game.)
I didn't even make it halfway through my 2nd level before I got squashed this time.  This game is so much harder than the previous two.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: d00hickey on May 03, 2014, 06:40:30 PM
Man, I keep trying to get into Dark Souls but it just doesn't catch me the way it catches others. I like a good challenge in a game but I don't like pattern learning challenge, also I'm not a fan of collecting items being so integral to a game. I like to play games for atmosphere and immersion, but there are always exceptions. I'll keep playing it for a while and see if it catches me.   
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Variety of Cells on May 04, 2014, 11:44:58 AM
I'm a little stuck.  I could google this, but I'd prefer a gentle prod in the right direction instead of outright spoilers.

So I'm in what seems to be the final castle.  Talked to the ghost, went down stairs and found the fire.  There's a door that I need a kings ring for, which I don't have, and then a room with two giants that don't do anything.  Upstairs there's two empty thrones, and two green doors that don't open.

Not quite sure where to go.  Been hunting around for the king's ring, but no luck.  Is what I need inside the castle?  Or is it elsewhere?  Or am I just missing a ladder or something?
Title: Re: Dark Souls (and Dark Souls 2)
Post by: JimJ on May 04, 2014, 05:21:35 PM
I'm a little stuck.  I could google this, but I'd prefer a gentle prod in the right direction instead of outright spoilers.

So I'm in what seems to be the final castle.  Talked to the ghost, went down stairs and found the fire.  There's a door that I need a kings ring for, which I don't have, and then a room with two giants that don't do anything.  Upstairs there's two empty thrones, and two green doors that don't open.

Not quite sure where to go.  Been hunting around for the king's ring, but no luck.  Is what I need inside the castle?  Or is it elsewhere?  Or am I just missing a ladder or something?

You have everything you need to progress and you want to be in the room with the two giants.  Since you said you don't want outright spoilers, I won't say anything else.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Variety of Cells on May 04, 2014, 06:23:36 PM
I'm a little stuck.  I could google this, but I'd prefer a gentle prod in the right direction instead of outright spoilers.

So I'm in what seems to be the final castle.  Talked to the ghost, went down stairs and found the fire.  There's a door that I need a kings ring for, which I don't have, and then a room with two giants that don't do anything.  Upstairs there's two empty thrones, and two green doors that don't open.

Not quite sure where to go.  Been hunting around for the king's ring, but no luck.  Is what I need inside the castle?  Or is it elsewhere?  Or am I just missing a ladder or something?

You have everything you need to progress and you want to be in the room with the two giants.  Since you said you don't want outright spoilers, I won't say anything else.

I figured it out before I read this, but that was a good hint, thanks. 
Title: Re: Dark Souls (and Dark Souls 2)
Post by: JimJ on July 22, 2014, 07:11:39 PM
Anyone else playing the DLC?  I haven't played much but I'm really enjoying it.  The level design feels very Dark Souls 1 like, which is a great thing.  It is pretty damn difficult though.  Probably doesn't help that I'm on New Game ++, but I really don't feel like starting a new character to play it.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Variety of Cells on July 23, 2014, 04:21:05 PM
The hurdle I have is that I really don't like my character in new game+.  He needs a lot of work to be useful. 
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Blasarius Yonder on July 24, 2014, 09:46:39 AM
Anyone else playing the DLC?  I haven't played much but I'm really enjoying it.  The level design feels very Dark Souls 1 like, which is a great thing.  It is pretty damn difficult though.  Probably doesn't help that I'm on New Game ++, but I really don't feel like starting a new character to play it.
I feel your pain... and then some.  I went in with my main character on NG+13.  I was loving it until I hit the first boss.  Up until then I was in heaven because of the level design.  Bonfires 2 and 3 were both such HUGE reliefs to find, and I'd been missing that feeling.  Then when that shortcut wound back to the starting bonfire it was almost as good as taking the elevator down from Undead Parish for the first time and seeing the words: Firelink Shrine come up on the screen.  Brilliant level design.

Then I found a boss.  A boss that requires co-op to beat at NG+infinity.  As much as I love co-op, if I have to summon to be able to beat a boss I don't feel like I beat it; there's no satisfaction winning that way. 
So I moved on till I found another boss.  I couldn't believe it when I found that it too requires phantoms to beat.  So far I've been unable to solo either boss despite dozens of attempts.  My appreciation for the DLC is wearing thin.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: JimJ on July 24, 2014, 02:59:57 PM
Fuck
Spoiler (click to show/hide)
so fucking hard. I take back every nice word I ever said about that scumbag.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: JimJ on July 27, 2014, 11:33:28 AM
Anyone else playing the DLC?  I haven't played much but I'm really enjoying it.  The level design feels very Dark Souls 1 like, which is a great thing.  It is pretty damn difficult though.  Probably doesn't help that I'm on New Game ++, but I really don't feel like starting a new character to play it.
I feel your pain... and then some.  I went in with my main character on NG+13.  I was loving it until I hit the first boss.  Up until then I was in heaven because of the level design.  Bonfires 2 and 3 were both such HUGE reliefs to find, and I'd been missing that feeling.  Then when that shortcut wound back to the starting bonfire it was almost as good as taking the elevator down from Undead Parish for the first time and seeing the words: Firelink Shrine come up on the screen.  Brilliant level design.

Then I found a boss.  A boss that requires co-op to beat at NG+infinity.  As much as I love co-op, if I have to summon to be able to beat a boss I don't feel like I beat it; there's no satisfaction winning that way. 
So I moved on till I found another boss.  I couldn't believe it when I found that it too requires phantoms to beat.  So far I've been unable to solo either boss despite dozens of attempts.  My appreciation for the DLC is wearing thin.

If you haven't gotten there yet, I think you'll like the last boss more.  It is hard as balls and I still used summons, but definitely seemed doable solo.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Blasarius Yonder on July 28, 2014, 11:45:05 AM
If you haven't gotten there yet, I think you'll like the last boss more.  It is hard as balls and I still used summons, but definitely seemed doable solo.
I went through with a different character just on NG+, and it was much more realistic, though I still summoned for Elana. 
That inspired me to go back on my main character, and I summoned a couple really good phantoms and we beat her.  What a relief.
Then I went in to Sinh, who I'd killed on NG+ with considerable difficulty... and he 1-shot me.  I have like 2,500 hp!  I went back in, a bit more careful this time, and holy crap his defenses are INSANE.  It's going to be one tedious fight at NG+infinity.  I'm half-expecting that at infinity when I get him down to half health he'll summon Elana, who will in turn summon Velstadt, who will then summon Smough, who will barf up 6 Belfry Gargoyles.
I wonder if Fromsoft even tested the boss fights at infinity.  Did someone sit there in the office fighting the boss for like 25 minutes thinking, "Yeah, this is about right."
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Blasarius Yonder on July 31, 2014, 01:23:29 PM
I was getting really fed up with Sinh at NG+infinity, so I re-spec'd to a sorcerer with 99 Attunement and 99 Intelligence, upgraded a Staff of Wisdom, equipped 7 Crystal Soul Spears (28 casts) and 6 Soul Spears (24 casts), summoned both NPC phantoms, and just spammed spells.

It was no fun, and it still took 13 minutes, but it's done.  The CSSs only did 224 damage.  I had to replenish spells twice.  It ended up taking 84 CSSs and about 60 SSs.  Plus whatever damage the NPCs did.  Sheesh.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Variety of Cells on August 16, 2014, 12:24:02 PM
Uhhg.  Can't beat the first boss in the Dark Souls II DLC.  I've been close twice when she didn't summon the big gold guy, but that's very rare.  And there must not be many people playing because I rarely get the chance to summon a human player.  Not sure I'll be able to get past her.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Blasarius Yonder on August 18, 2014, 04:26:54 PM
Uhhg.  Can't beat the first boss in the Dark Souls II DLC.  I've been close twice when she didn't summon the big gold guy, but that's very rare.  And there must not be many people playing because I rarely get the chance to summon a human player.  Not sure I'll be able to get past her.
There are a huge number of people playing, especially since the DLC released.  Many of them are doing co-op at the new bosses too, since all the DLC bosses are balanced for co-op. 

If I see no player signs when I get to Elana's fog gate I'll either quit and reload, or I'll put my own sign down to help others.  Often when I return to my world I'll hear the 'swoosh' server sound and player signs will show up.  If you aren't confident enough to help others yet you might try putting your sign down in an out-of-the-way area for a minute or two, then just picking it back up.  That may help after a few tries.

(Summoning Benhart is hilarious though.  Sometimes he will sprint up to the boss and simply stand there doing nothing but taking hit after hit after hit.  Funny but not exactly helpful.)

*EDIT* I don't want to give too much away, but hopefully you found a secret that shortens the run back to the boss considerably?
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Variety of Cells on August 18, 2014, 07:21:06 PM
Managed to beat her, though human summons are still quite rare for me.  When I was playing the normal game I'd see them all the time, but rarely ever now.  Maybe something is wrong with how the game is connecting to the internet.  And I would put my sign down a lot and wait a goof 4 minutes, but no one would take it.

Pretty sure I can beat the next boss with enough time by using ranged attacks and summoning the two npcs.  Got it down about half way once. 
Title: Re: Dark Souls (and Dark Souls 2)
Post by: JimJ on October 13, 2014, 12:25:27 AM
I'm starting to get really into Dark Souls 1.  Never really had time to get REALLY into that game, seeing as how I finished my first playthrough like a week before Dark Souls 2 came out. Finished a SL1 run this weekend and I'm now playing through with the hyper-aggressive enemies mod.  Thinking about trying the mod that gives you a random weapon every 7 seconds, that seems like a lot fun.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: Blasarius Yonder on October 24, 2014, 05:56:24 PM
Was looking around the front page at BBC.COM and was surprised to see a, "Dark Souls II wins game of the year" headline.  The Golden Joystick award, evidently they had 9 million gamers in the voting this year.  Pretty impressive.
Here's a list of winners:
The winners of the Golden Joystick Awards 2014 are:

Lifetime achievement: Hideo Kojima

Game of the year: Dark Souls II

Best original game: DayZ

Best online game: Hearthstone: Heroes of Warcraft

Best storytelling: The Last of Us: Left Behind

Best visual design: Assassin's Creed IV: Black Flag

Best audio: Assassin's Creed IV: Black Flag

Most played game of the year: Rust

Best multiplayer: Battlefield 4

Best indie game: DayZ

Innovation of the year: Oculus Rift DK2

Best gaming moment: The Last of Us: Left Behind - "The kiss"

Best handheld game: Pokemon X & Y

Best mobile game: Hearthstone: Heroes of Warcraft

Most wanted: The Witcher III: Wild Hunt

Gaming personality of the year: PewDiePie

Studio of the year: Ubisoft Montreal

Gaming platform of the year: Steam


I was amazed to see that whoever this pewdiepie guy is, he has 31.5 million subscribers to his YT(?) channel.  Good lord.
Title: Re: Dark Souls (and Dark Souls 2)
Post by: JimJ on October 25, 2014, 12:42:05 PM
Dark Souls 2 is still my game of the year, though that's not saying much because this year has been really weak IMO.

I'm surprised you'd never heard of Pewdiepie before. I personally can't stand his style of content but I've heard he's a really nice dude who does a lot for charity and such, so I've got nothing personal against him.